Releases: HBoyYT/renodx
Releases · HBoyYT/renodx
RenoDX Snapshot Build
Features
- unrealengine: add Tokyo Xtreme Racer LUT builder #398 (xq-r)
- devkit: report SM3 and lower texture usage (Carlos Lopez)
- hades: update mod (Carlos Lopez)
- bulletstormfullclip: first commit #399 (Voosh)
- bulletstormfullclip: disable prevent full screen #399 (Voosh)
- hades: update features and sync with hades2 (Carlos Lopez)
- jedisurvivor: add luminance scaling and gamma correction, improve lut scaling #403 (Musa Haji)
- wutheringwaves: update add-on #401 (xq-r)
- unrealengine: add Tokyo Xtreme Racer LUT builder #402 (xq-r)
- unrealengine: add little nightmares lutbuilder #406 (marat569)
- hollowknight: update mod to silksong method (Carlos Lopez)
- darktide: Add new tonemappers #411 (Mohanned Hassan)
- specopstheline: tweaks #413 (Steve161803)
- shaders: add GamutCompress (Carlos Lopez)
- shaders: add color::convert::Luminance (Carlos Lopez)
- shaders: add RENODX_RENO_DRT_NEUTRAL_SDR_* macros (Carlos Lopez)
- hollowknight: adjust tonemap, add bloom clip, adjust hdr look (Carlos Lopez)
- hollowknight-silksong: fix gamut compression with hue clip (Carlos Lopez)
- silenthillf: adjust defaults, add gamut mapping, disable sliders with vanilla #409 (Musa Haji)
- re4remake: use ReinhardPiecewiseExtended #409 (Musa Haji)
- re7-2r-3r-village: use ReinhardPiecewiseExtended #409 (Musa Haji)
- baldursgate3: add ReinhardPiecewiseExtended #409 (Musa Haji)
- dyinglight: various lighting, effects, and tonemapping improvements #409 (Musa Haji)
- dyinglight: add lens flare clamp, adjust defaults #409 (Musa Haji)
- silenthillf: add lilium rcas #409 (Musa Haji)
- silenthillf: adjust ACES midgray matching #409 (Musa Haji)
- shaders: add float elipsons, max, and linear normalization (Carlos Lopez)
- shaders: add HermiteSplineRolloff (Carlos Lopez)
- shaders: add float3 math::Rescale (Carlos Lopez)
- shaders: add float pq encode/decode (Carlos Lopez)
- shaders: add hermite spline to renodrt (Carlos Lopez)
- shaders: add lut sampling max_channel and gamut compress (Carlos Lopez)
- batmanak: update renodrt to hermite spline, fix gamma correction (Carlos Lopez)
Bug Fixes
- hades2: fix addon loading, add bloom2 shader, add bloom slider (Carlos Lopez)
- hades2: fix vanilla clamp, add draw pause menu option (Carlos Lopez)
- hades2: patch multi-lut sampler (Carlos Lopez)
- avoid double detach with pinned addons (Carlos Lopez)
- hollowknight-silksong: don't use custom brightness with neutral_sdr (Carlos Lopez)
- exp33/mgsdelta: Fix tonemapping errors #408 (Mohanned Hassan)
- dbzspark: Revert a colorcorrect shader #408 (Mohanned Hassan)
- hollowknight-silksong: clamp in swapchain, not tonemapper (Carlos Lopez)
- silksong: use gamut compression scale instead of oklab for hue clip (Carlos Lopez)
- hollowknight: fix hue clip artifacts (Carlos Lopez)
- dyinglight: clamp negatives from videos #409 (Musa Haji)
- re4remake: change replace exprolloff with reinhardpiecewise on slider #409 (Musa Haji)
- deadisland2: fix sliders not applying with luminance ACES #409 (Musa Haji)
- silenthillf: clamp to AP1, fix doing chrominance() on ap1 color, set luminance tonemap as default #409 (Musa Haji)
- ghostwiretokyo: clamp to ap1, adjust gamut compression #409 (Musa Haji)
- ghostwiretokyo: fix hue correction being disabled with ACES #409 (Musa Haji)
- shaders: fix typo (Carlos Lopez)
- shaders: fix default highlights and shadows (Carlos Lopez)
- shaders: fix reno_drt white clip with sliders (Carlos Lopez)
- shaders: clamp hermite spline white clip to [peak, 500] (Carlos Lopez)
Chores
Commits
- use lfs for images and textures (Carlos Lopez)
- b2a327d: dev(mods::swapchain): improve swapchain logging (Carlos Lopez)
- 8b46dfc: dev(mods::swapchain): don't log decompressed views (Carlos Lopez)
- add missing frozen lib import ([Carlos Lopez](https://g...
RenoDX Nightly Build 20260414
nightly-20260414 Merge branch 'clshortfuse:main' into main
RenoDX Nightly Build 20260413
nightly-20260413 Merge branch 'clshortfuse:main' into main
RenoDX Nightly Build 20260412
nightly-20260412 Merge branch 'clshortfuse:main' into main
RenoDX Nightly Build 20260411
nightly-20260411 Merge branch 'clshortfuse:main' into main
RenoDX Nightly Build 20260410
nightly-20260410 Merge branch 'clshortfuse:main' into main
RenoDX Nightly Build 20260409
nightly-20260409 Merge branch 'clshortfuse:main' into main
RenoDX Nightly Build 20260408
nightly-20260408 Merge branch 'clshortfuse:main' into main
RenoDX Nightly Build 20260407
nightly-20260407 Merge branch 'clshortfuse:main' into main
RenoDX Nightly Build 20260406
nightly-20260406 Merge branch 'clshortfuse:main' into main