A proof of concept for a Tool Assisted Speedrun on Rayman 2 (PC version only).
To control the game, it use a virtual controller (a XBox360 for high compatibility).
To avoid loading, it read the memory game: if the game is in loading, so it's pausing TAS.
Of course, it's a proof of concept! It's not perfect (there are at times desynchronization) but it was a technical challenge for me 😄
Before to start it, please install ViGeM Bus Driver for the virtual controller.
Because yes, a part of the code was retrieve for the virtual controller, so thanks for the project BetterJoy ❤️
Project created by GuiguiBlocCraft