This release has been tested to work with save files created in Satisfactory v1.2.0.0-v1.2.1.0 and SCIM.
- New script sbp_parse.py to parse and resave blueprint files (.sbp) and blueprint config (.sbpcfg) files
- sav_cli: Update --rotate-foundations to take rotation parameter instead of always 1 degree
- sav_cli: Improve --export-node-types to work for pre-v1.2.0.0 saves
- sav_cli: Add --find-node-near to find resource node nearest to player
- sav_cli: --find-node no longer has a required threshold, so it will always find the closest node
- sav_cli: --find-node now prints the node's default type and purity
- sav_cli: Expand on --find-node with optional save file to show current node purity/type
- sav_cli: Improve error message feedback when attempt to set a node when an invalid resource type
- sav_data: Add all icon names for displaying blueprint configuration file icons
- sav_data: Improved READABLE_PATH_NAME_CORRECTIONS data
- sav_to_html/sav_stack_sizes.json: Added Plutonium Fuel Rod stack size
- sav_to_html: Handle killed creatures with an empty pathName
- sav_to_html: Improved local variable names
- Fixed link in README.md
v1.2.0.0 (Build 480321) of Satisfactory was releases to Experimental on March 17, 2026.
v1.2.1.0 (Build 481836) of Satisfactory was releases to Experimental on March 24, 2026.