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v1.17 for v1.2.0.0-v1.2.1.0

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@GreyHak GreyHak released this 05 Apr 16:56
· 6 commits to main since this release

This release has been tested to work with save files created in Satisfactory v1.2.0.0-v1.2.1.0 and SCIM.

  • New script sbp_parse.py to parse and resave blueprint files (.sbp) and blueprint config (.sbpcfg) files
  • sav_cli: Update --rotate-foundations to take rotation parameter instead of always 1 degree
  • sav_cli: Improve --export-node-types to work for pre-v1.2.0.0 saves
  • sav_cli: Add --find-node-near to find resource node nearest to player
  • sav_cli: --find-node no longer has a required threshold, so it will always find the closest node
  • sav_cli: --find-node now prints the node's default type and purity
  • sav_cli: Expand on --find-node with optional save file to show current node purity/type
  • sav_cli: Improve error message feedback when attempt to set a node when an invalid resource type
  • sav_data: Add all icon names for displaying blueprint configuration file icons
  • sav_data: Improved READABLE_PATH_NAME_CORRECTIONS data
  • sav_to_html/sav_stack_sizes.json: Added Plutonium Fuel Rod stack size
  • sav_to_html: Handle killed creatures with an empty pathName
  • sav_to_html: Improved local variable names
  • Fixed link in README.md

v1.2.0.0 (Build 480321) of Satisfactory was releases to Experimental on March 17, 2026.
v1.2.1.0 (Build 481836) of Satisfactory was releases to Experimental on March 24, 2026.