Basic inventory implementation#46
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Dragon20C wants to merge 9 commits intoGodotCommunityGamesOrg:mainfrom
Open
Basic inventory implementation#46Dragon20C wants to merge 9 commits intoGodotCommunityGamesOrg:mainfrom
Dragon20C wants to merge 9 commits intoGodotCommunityGamesOrg:mainfrom
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ChaoticTechSupport
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May 23, 2025
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im seeing quite a bit of redundant code, but other than that, good job!
ChaoticTechSupport
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Jul 12, 2025
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could you make this compatible with the latest version?
Items will load from a dictionary (in the future a Json file)
added the ability to pick up and drop items, it also shows the player dragging the items around.
The inventory can now be accessed by using the E key in game.
Changed inventories variable from dictionary into an array with minimal changes.
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is this still being worked on? |
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unfortunately no, sorry just been busy with other stuff, though it is a good structure so if someone wants to take over then that would be great! |
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I have spent some time on creating a new inventory system, I have taken some of the previous inventory system and created a new modular inventory that should be able to interact with multiple inventories.
Feedback is required!
features not complete:
1 : Stacking items - not implemented yet
2 : inventory hand bar - not implemented yet
3 : inventory tool tip - initial function exists just need ui
4 : using items - this could link to the previous feature tool tip as it could be an option menu
5 : dropping items on ground - This is not implemented at all and I am not sure how I would do this