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Pathogen

Pathogen is a top-down 2D game developed in C++ for the Stop Killing Games Community Jam, with the theme "Limited Lifetime."


Table of Contents


Built With

  • GLFW - windowing and input
  • GLAD - OpenGL loader
  • GLM - Math Library for OpenGL
  • STBI - Image loading Library
  • STBIW - Image write Library
  • STBTT - Font loading Library
  • Nlohmann JSON JSON Serialization library
  • C++20
  • No external engine - all rendering and logic is custom-built

How to Build

Requirements

  • CMake 3.50+
  • A compiler with full C++20 support

Instructions

	git clone https://github.com/GitBoss12291/Pathogen.git
	cd Pathogen
	cmake -B build -G "[Your C++ Compiler]" -A x64
	cmake --build build --config Release

This project was developed using Visual Studio 2022 on Windows. Other compilers may work, but are not tested yet.


Description

You play as a parasitic organism with a limited time to infect, evolve, and survive. Inspired by the cell stage of Spore, the gameplay emphasizes fast-paced survival, absorption mechanics, and environmental hazards.

The goal is to survive just long enough to grow, and with each generation, you gain momentum for the next.

How to Play

  • WASD Movement
  • Avoid threats, absorb other cells, and evolve by collecting new parts
  • Make your cell your own with the cell editor

License

MIT - See LICENSE.txt


Author

Made by GitBoss12291 Created for the Stop Killing Games Community Jam -- July 2025

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Pathogen is a top-down 2D game developed in C++

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