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Ray Tracing in C++ using Raylib

A simple CPU-based ray tracer written in C++ with Raylib.


Building

  • install raylib and run the main.cpp using cmake ./build .
  • run make inside /build
  • run the executable inside of /build

OR (easier)

  • install vcpkg
  • run cmake --preset vcpkg
  • go to /build
  • run make
  • run the executable inside /build

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a simple demo ray tracing in c++ using raylib

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