This game is made for educational purposes for Game Development subject at UPC - CITM it is made with SDL2.
In this 2D game you are going to pass through challengin map design and powerfull enemies that will kill you or block your way with intention of making you fall and die.
Unzip the .zip file and execute the .exe that is contained inside the decompressed folder
- A - Move left
- D - Move Right
- Space - Jump
- W - Move up (God mode)
- S - Move down (God mode)
- L - Dash
- P - Pause
- Left click to interact with UI
- The wall bounce works when you jump to a wall and then jump again against the wall. As a result the wall will force your direction to change in the oposite side.
- F1 - Load first level (from the beginning)
- F2 - Load second level (from the beginning)
- F3 - Load current level (from the beginning)
- F5 - Save current state
- F6 - Load previous state
- F9 - View colliders, pathfinding of the enemies and also UI.
- F10 - GodMode
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Loading animations via XML
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Entity System
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Dash
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Wall bounce
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Only tiles on screen drawing
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Infinite background scrolling
Alexandru Mihai Cercel
Gerard Clotet Rodríguez
<iframe width="560" height="315" src="https://youtu.be/k9WTJAraa2A" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>MIT License
Copyright (c) 2019 [Alexandru Mihai Cercel, Gerard Clotet]
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

