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Made project :)
Added player
Added three different types of gates for the player to use in the game
Made some basic gate making
Added terrible basic movement
+coroutines added for delay and smooth transitions
Almost finished the function that allows you to get random data for each of the gates.
Added a script to detect collision with barriers. Also added AddPlayer() function
- pushed camera out so there's more room for gameplay - trolley can't escape the track or FOV - trolley can speed up
Made library for the gates
Gates Spawn on both sides
…s-f24 into cs-get-degrees
…ytes-f24 into RockPaperScissor+
Fixed divide by zero bug and implemented some of the Game Bytes features
(hopefully fixed) Trolley Problem MVP
Rock paper scissor+
saved a copy of the minigame template folder before merging the changes from rps+ because somehow the folder got changed. replaced the changed folder with the presaved folder and all should be good i think
another thing that somehow got added by rps+ that isnt supposed to be there so i deleted it
Made balance changes and fixed up small details to make things look good.
Cs get degrees prerelease
trolley problem, rps+, and cs get degrees should be good to go, other than adding more details to the launcher scriptable object
static variables dont get reset when you leave the scene, so as a quick fix imma do just that manually in start. also minor change to rps+ scriptable object, and removed something in gatespawn.cs that prevented me from building
…ytes-f24 into RockPaperScissor+
minigame name has autofit, changed thumbnail to simple and preserve aspect, added outline to countdown
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