Randomize Animation Image Order Instead of Using Consecutive Sequence#3
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Padrecc wants to merge 3 commits intoGPeye:mainfrom
Open
Randomize Animation Image Order Instead of Using Consecutive Sequence#3Padrecc wants to merge 3 commits intoGPeye:mainfrom
Padrecc wants to merge 3 commits intoGPeye:mainfrom
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Add random shift for image pointers' array so images
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This update introduces randomized ordering for the animation image frames instead of always displaying them in a fixed, consecutive sequence. At initialization, the image array is rotated by a random offset generated using Zephyr’s sys_rand32_get(), ensuring that each startup begins the animation from a different frame.
Key Improvements