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devon-wolf and others added 30 commits June 10, 2021 15:15
* Remove unused packages and files

* Add logic from sandbox, add chat logic

* Move user management logic to its own module
… comments (#2)

* Remove unused packages and files

* Add logic from sandbox, add chat logic

* Move user management logic to its own module

* Initial re-copy of sandbox to fix cursor problems

* Break out functions and add comments, make sure it still works.
Co-authored-by: Katrina Cloyd <‘Katrina.cloyd@yahoo.com’>
* Small addition to join event so number of online users can be easily broadcast.

* Small addition to join event so number of online users can be easily broadcast.
* Small addition to join event so number of online users can be easily broadcast.

* Send an object instead of just an ID on the new user event

* Add an event to send existing users to client on join - commented out bc it is not working

* Actually remember to comment it out
* added socket listen and emit for search input and button click

* nav link hover socket working

Co-authored-by: Katrina Cloyd <‘Katrina.cloyd@yahoo.com’>
* added socket listen and emit for search input and button click

* nav link hover socket working

* header click socket handling

Co-authored-by: Katrina Cloyd <‘Katrina.cloyd@yahoo.com’>
Co-authored-by: Katrina Cloyd <‘Katrina.cloyd@yahoo.com’>
* Small addition to join event so number of online users can be easily broadcast.

* Commit to pull
* socket handlers for answers and DUCK

* socket handling for mission section hover

Co-authored-by: Katrina Cloyd <‘Katrina.cloyd@yahoo.com’>
* started the read me

* adding socket stuff, commiting to pull

* commiting to pull

* added on footer title click socket

* added comment
* socket handlers for answers and DUCK

* socket handling for mission section hover

* footer transparent click and points sockets

Co-authored-by: Katrina Cloyd <‘Katrina.cloyd@yahoo.com’>
* added dont click functionality to join us dropdown menu

* Update server.js
* socket handlers for answers and DUCK

* socket handling for mission section hover

* footer transparent click and points sockets

* socket handling for ghost image clicks

Co-authored-by: Katrina Cloyd <‘Katrina.cloyd@yahoo.com’>
* socket data for five highlights challenge

* make sure room goes forward if game is in progress
* missing curly brace

* second missing curly
* missing curly brace

* second missing curly

* fix user cap
* missing curly brace

* second missing curly

* fix user cap

* fix user cap again
* added dont click functionality to join us dropdown menu

* added onDontClickPoints function
* added dont click functionality to join us dropdown menu

* added onDontClickPoints function

* added btnClicked to client emit and socket emit to send updated values
* call finish on test end

* detect open handles

* detect open handles for regular npm run test

* try to close out http server

* circumvent open handles
Co-authored-by: Katrina Cloyd <‘Katrina.cloyd@yahoo.com’>
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6 participants