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v0.3.0

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@NoelFB NoelFB released this 03 Jan 21:48
· 1 commit to main since this release
  • Updated to SDL3.4.0 and dotnet 10
  • Removed C library - everything is done in C# or through SDL3 now
  • Removed deprecated code/obsolete methods
  • Split shaders into individual stages instead of a combined vertex/fragment implementation
  • Added support for MSDF fonts, with a built in default font available
  • A ton of small improvements and changes: v0.2.2...v0.3.0