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drzel
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Feb 26, 2023
csqc/main.qc
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| local float slotdowns = changed_slots & input_buttons; | ||
| local float slotups = changed_slots & ~input_buttons; | ||
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| if (input_slots) { // if using slots, you definitely should be shooting |
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this isn't actually true, e.g. if you're holding +slot3 as a scout or engy, it shouldn't do anything. likewise if the weapon has no ammo.
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+slotcommand to replace+slot1-4and+quick1-4.This fixes a couple of issues I have with
+slotxaliases / config:+slot1;+slot2;-slot2should return to firing weapon 1, atm it stops shooting.I'm keeping a history of slot changes so I know what to return to.
A future improvement will for it to understand class / ammo and not attempt to fire if there's no weapon / ammo on a given slot.