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ForestStreamStudios/Project-Suzanne

Project-Suzanne

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An open source community project aiming to build a game about mazes.

You play as [REDACTED] and find yourself stuck in a room that appears to be trying to teach you something. Eventually you find your way out and discover that are in a maze. You must find your way through 3 different mazes to find yourself in a new room that both is an ending, and a beginning...

You will need to download the models folder here:https://drive.google.com/file/d/1hJIIrkjIWEj95JM2v_BKZyllCMn_2ezy/view?usp=sharing Place it inside of the Assets folder, replacing all duplicate files.

Installation/Setup

From Source

Follow the steps below to install and setup the project

  1. Clone the repository using git clone https://github.com/ForestStreamStudios/Project-Suzanne/ or fork it.
  2. Open Unity
  3. Add the project to unity by clicking the "Add" button in the top right and then navigating to the folder that contains the project files. Select that folder.
  4. Verify that you have the correct unity version. This project is currently using version 2019.4.22f1.
    1. If you do not have the correct version installed, go to the "Installs" tab on the left and then click "Add".
  5. Open the project by clicking on it
  6. To open a scene, find the scenes folder within unity and double click on the scene you want to view.

From Build

There is no currently passing build. To preview or modify the project, download the source (steps above)

Contributing

If you are part of Forest Stream Studios

  • Create a branch that includes your subteam and describes the feature you are going to work on and make a pull request when you are done (e.g. code/maze-generation, animation/character).

If you are not a part of Forest Stream Studios

Issues

When submitting a new issue, make sure to follow these simple guidelines.

  • Ensure that the issue title is clear and concise.
  • Describe the issue you experienced and the steps you took to bring it about
  • Provide a proposal for a solution.
    • If you do not know how a solution might be made, try to describe a feature that would solve the issue. For example, if the game crashes whenever XYZ happens, you could propose that a check should be made to ensure XYZ doesn't happen.

License

Licensed under the GPL-3.0 license

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