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5 changes: 4 additions & 1 deletion CREDITS.txt
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Expand Up @@ -194,5 +194,8 @@
== Cebuano Localization ==
* Jack Gabriel Acodili

== British Localization ==
* Spicylemon2623

== Korean Localization ==
* daa3ff
* daa3ff
67 changes: 67 additions & 0 deletions assets/base/lang/en_gb/base_blocks.json
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{
"base:air": "Air",
"base:aluminium_panel": "Block of Aluminium",
"base:asphalt": "Asphalt",
"base:ore_bauxite": "Bauxite",
"base:c4": "C4",
"base:cheese": "Cheese",
"base:stone_limestone": "Limestone",
"base:crate_wooden": "Wooden Crate",
"base:stone_gabbro": "Gabbro",
"base:wood_planks": "Wood Planks",
"base:light": "Light",
"base:light::on_white": "White Light",
"base:light::on_red": "Red Light",
"base:light::on_orange": "Orange Light",
"base:light::on_yellow": "Yellow Light",
"base:light::on_lime": "Lime Light",
"base:light::on_green": "Green Light",
"base:light::on_spring_green": "Spring Green Light",
"base:light::on_cyan": "Cyan Light",
"base:light::on_azure": "Azure Light",
"base:light::on_blue": "Blue Light",
"base:light::on_violet": "Violet Light",
"base:light::on_magenta": "Magenta Light",
"base:light::on_rose": "Rose Light",
"base:light::off_white": "Disabled White Light",
"base:light::off_red": "Disabled Red Light",
"base:light::off_orange": "Disabled Orange Light",
"base:light::off_yellow": "Disabled Yellow Light",
"base:light::off_lime": "Disabled Lime Light",
"base:light::off_green": "Disabled Green Light",
"base:light::off_spring_green": "Disabled Spring Green Light",
"base:light::off_cyan": "Disabled Cyan Light",
"base:light::off_azure": "Disabled Azure Light",
"base:light::off_blue": "Disabled Blue Light",
"base:light::off_violet": "Disabled Violet Light",
"base:light::off_magenta": "Disabled Magenta Light",
"base:light::off_rose": "Disabled Rose Light",
"base:lunar_soil_packed": "Packed Lunar Soil",
"base:lunar_soil": "Lunar Soil",
"base:debug": "Debug",
"base:stone_basalt": "Basalt",
"base:glass": "Glass",
"base:leaves": "Leaves",
"base:furnace": "Furnace",
"base:metal_panel": "Block of Iron",
"base:leaves_poplar": "Poplar Leaves",
"base:sapling_poplar": "Poplar Sapling",
"base:magma": "Magma",
"base:coconut": "Coconut",
"base:ore_iron": "Iron Ore",
"base:ore_gold": "Gold Ore",
"base:tree_log": "Tree Log",
"base:stone_gravel": "Gravel",
"base:boombox": "Boombox",
"base:water": "Water",
"base:snow": "Snow",
"base:grass": "Grass",
"base:sand": "Sand",
"base:hazard": "Hazard Stripes",
"base:dirt": "Dirt",
"base:bricks": "Bricks",
"base:ice": "Ice",
"base:text_display": "Text Display",
"base:rubber_block": "Block of Rubber",
"base:gold_block": "Block of Gold"
}
20 changes: 20 additions & 0 deletions assets/base/lang/en_gb/base_items.json
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{
"base:axe_aluminium": "Aluminium Axe",
"base:axe_iron": "Iron Axe",
"base:axe_stone": "Stone Axe",
"base:pickaxe_aluminium": "Aluminium Pickaxe",
"base:pickaxe_iron": "Iron Pickaxe",
"base:pickaxe_stone": "Stone Pickaxe",
"base:shovel_aluminium": "Aluminium Shovel",
"base:shovel_iron": "Iron Shovel",
"base:shovel_stone": "Stone Shovel",
"base:ingot_aluminium": "Aluminium Ingot",
"base:ingot_iron": "Iron Ingot",
"base:ingot_gold": "Gold Ingot",
"base:medkit": "Medkit",
"base:medkit_gold": "Gold Medkit",
"base:stick": "Stick",
"base:fluid_vacuum": "Fluid Vacuum",
"base:latex": "Latex",
"base:rubber_ball": "Rubber"
}
111 changes: 111 additions & 0 deletions assets/base/lang/en_gb/game.json
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{
"$schema": "https://raw.githubusercontent.com/FinalForEach/Cosmic-Reach-Localization/master/assets/base/lang/game.schema.json",
"metadata":
{
"name": "English (United Kingdom)"
},
"formatPercent": "#%",
"startButton": "Start",
"loadButton": "Open Save Directory",
"optionsButton": "Options",
"quitButton": "Quit",
"vSyncButton": "Vsync: ",
"creditsButton": "Credits",
"renderDistSlider": "Render Distance: ",
"invertedMouseButton": "Inverted Mouse: ",
"mouseSensitivitySlider": "Mouse Sensitivity: ",
"soundSlider": "Sound: ",
"musicSlider": "Music: ",
"fovSlider": "FOV: ",
"maxFPS": "Max FPS: ",
"maxFPSUnlimited": "Max FPS: Unlimited",
"debugCrashButton": "Debug: Crash the game",
"keybindsButton": "Keybinds",
"difficultyButton": "Difficulty: ",
"difficultyPeaceful": "Peaceful",
"difficultyEasy": "Easy",
"difficultyNormal": "Normal",
"difficultyHard": "Hard",
"languagesButton": "Language",
"rendererButton": "Renderer: ",
"rendererNaive": "Naive",
"rendererBatched": "Batched",
"doneButton": "Done",
"preAlphaText": "Welcome to Cosmic Reach! \n The game is in very early development, it is missing features, is nowhere near complete, \n and will likely have bugs, glitches, crashes and world corruption.\n Everything is subject to change and is not representative of the final game.\n It's available for you to play so that you can give feedback to help guide the future of this game \n Happy testing... and game-breaking!",
"okButton": "Ok",
"Lighting": "Lighting: ",
"Respawn": "Respawn",
"YOU_ARE_DEAD": "YOU ARE DEAD.",
"Return_To_Game": "Return To Game",
"Return_To_Menu": "Return To Menu",
"Saving": "Saving...",
"Dynamic_Sky": "Dynamic Sky",
"Space_Day": "Space Day",
"Dark_Night": "Dark Night",
"Earth_Day": "Earth Day",
"Orange_Sky": "Orange Sky",
"Pitch_Dark": "Pitch Dark",
"Overcast": "Overcast",
"Forward": "Forward",
"Backward": "Backward",
"Left": "Left",
"Right": "Right",
"Jump": "Jump",
"Crouch": "Crouch",
"Sprint": "Sprint",
"Prone": "Prone",
"Inventory": "Inventory",
"Cycle_Item_Type": "Cycle Item Type",
"Drop_Item": "Drop Item",
"Hide_UI": "Hide UI",
"Screenshot": "Screenshot",
"Debug_Info": "Debug Info",
"Attack_Break": "Attack / Break",
"Pick_Block": "Pick Block",
"Use_Place": "Use / Place",
"Open_Chat": "Open Chat",
"No_Clip": "No-Clip",
"Reload_Shaders": "Reload Shaders",
"Fullscreen": "Fullscreen",
"Create_New_World": "Create New World",
"worldNameButton": "World name: ",
"defaultWorldName": "New World",
"worldSeedLabel": "World seed: <Random>",
"worldSeedLabel2": "World seed: ",
"worldType": "World Type: ",
"Return_to_Main_Menu": "Return to Main Menu",
"returnButton": "Back",
"Open_Worlds_Directory": "Open Worlds Directory",
"YT_Channel": "Watch the devlogs at youtube.com/@finalforeach",
"Game_version_prealpha": "Cosmic Reach Version Pre-alpha-",
"Game_version_alpha": "Cosmic Reach Version Alpha-",
"Game_version_beta": "Cosmic Reach Version Beta-",
"Game_version_release": "Cosmic Reach Version ",
"MAC_warning": "WARNING: Mac is not supported at this time. The game is unlikely to work.",
"Controller": "Controller",
"Controllers": "Controllers",
"Controller_info": " detected!\nController support is incomplete now,\nand will be improved in later updates.",
"on_state": "On",
"off_state": "Off",
"World_name": "World-",
"Screenshot_info": "Saved screenshot to ",
"Screenshot_error": "Error saving screenshot.",
"Loading": "Loading",
"mouseLeftButton" : "Left Button",
"mouseMiddleButton" : "Middle Button",
"mouseRightButton" : "Right Button",
"mouseBackButton" : "Back Button",
"mouseForwardButton" : "Forward Button",
"RuntimeException": "Could not load world: ",
"creditsGameBy": "GAME BY:",
"creditsMusic": "MUSIC:",
"creditsAdditionalProgramming": "ADDITIONAL PROGRAMMING:",
"creditsAdditionalModelling": "ADDITIONAL MODELLING:",
"creditsAdditionalTexturing": "ADDITIONAL TEXTURING:",
"creditsLocalization": "LOCALIZATION:",
"multiplayerButton": "Multiplayer",
"multiplayerAddressButton": "Address: ",
"multiplayerJoinButton": "Join",
"multiplayerBadDisconnect": "Disconnected! Reason:",
"textDisplayInput": "Type here..."
}
13 changes: 13 additions & 0 deletions assets/base/lang/en_gb/spoilers/odd-tips.json
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{
"OddTip1": "Grafting cells...",
"OddTip2": "Incubating...",
"OddTip3": "Sacrificing subjects...",
"OddTip4": "Counting sheep...",
"OddTip5": "Discarding deceased tissue...",
"OddTip6": "Harvesting stem cells...",
"OddTip7": "Collecting organ \"donations\"...",
"OddTip8": "Observing tricephalous...",
"OddTip9": "Repeating trials...",
"OddTip10": "Categorizing specimens...",
"OddTip11": "Tip: You cannot fight against entropy."
}
25 changes: 25 additions & 0 deletions assets/base/lang/en_gb/tip.json
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{
"$schema": "https://raw.githubusercontent.com/FinalForEach/Cosmic-Reach-Localization/master/assets/base/lang/tip.schema.json",
"Tip1": "Reticulating splines...",
"Tip2": "Squishing vertices...",
"Tip3": "Shaping the world...",
"Tip4": "Coloring lights...",
"Tip5": "Halving slabs...",
"Tip6": "Populating blocks...",
"Tip7": "Layering chunks...",
"Tip8": "Accumulating space dust...",
"Tip9": "Orbiting cubes...",
"Tip10": "Batching chunks...",
"Tip11": "Curdling the moon...",
"Tip12": "De-cluttering inventories...",
"Tip13": "Fresnel-ificating...",
"Tip14": "Colonizing planets...",
"Tip15": "Tip: Press '$keybind_pickBlock' to pick block!",
"Tip16": "Tip: Try changing the different lighting modes in the pause menu!",
"Tip17": "Tip: Press '$keybind_hideUI' to hide the user interface",
"Tip18": "Tip: Press '$keybind_screenshot' to take a screenshot!",
"Tip19": "Tip: Press '$keybind_debugInfo' to look at debugging information",
"Tip20": "Tip: Press '$keybind_dropItem' to drop the current item!",
"Tip21": "Tip: Press '$keybind_openInventory' to open the inventory!",
"Tip22": "Tip: Sprint against a wall to 'wall run', going farther than you would only by jumping.",
}