I'm a computer science student and aspiring game developer who found her way into tech a little later in life—but with a lot of heart. I’ve always loved puzzles and problem-solving, and discovering programming felt like unlocking a new kind of creativity.
Since the pandemic, I’ve explored languages like Python, C++, C#, Lua, and Swift, and built games and apps using Unity, Ren’Py, Pico-8, and SwiftUI. Debugging is still a challenge, but I see each bug as part of the puzzle—one step closer to making something meaningful.
My projects include a narrative-driven Ren’Py game (When Corey Grows Up), a surreal Unity walking sim (Am I Dreaming), a SwiftUI counter app with music and haptics, and several smaller games like Cat Catch and Package Run.
🎮 I’m passionate about immersive storytelling, gameplay mechanics, and building experiences that make people feel something. 💻 I’ve worked with Unity, shaders, particle effects, and player movement systems. 📚 I’m always learning—currently focused on software engineering and sharpening my problem-solving skills. 🚀 I’ve completed a game jam, built multiple games, and I’m working toward creating even more original experiences.
Thanks for stopping by! Feel free to check out my work or connect with me:
🔗 !GitHub https://github.com/felisekat 🎮 !Itch.io http://itch.io/felisekat 🌐 !Linktree https://linktr.ee/felisekat