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M1kanN Vulkan Renderer Engine

This little engine is used to learn Vulkan and reproduce some CG algorithms.

Example

Example1

TODO

  • glTF model file load
  • ImGui model selection
  • PBR rendering
  • Optimize glTF model load:
    • Load and use correct transform matrix from glTF
    • Multiple mesh load. (e.g. Sponza scene)
  • Cleaning useless code
  • Bindless function / render pipeline.
  • Pipeline automatic creation according to Shader.

Agreements

  • Info: M1k::INFO~~~~~~~~
  • Warn: M1k::WARN========
  • Error: M1k::ERR--------

References

Diagram

vulkan diagram

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