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Night Shift: fix event listener leak in audio hook #16
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Unloaded audio elements not fully cleaned up on early unmount.
audioMapRef.currentonly contains elements that successfully firedcanplaythrough/canplay(line 65). If the component unmounts while some elements are still loading, the cleanup loop at line 104 never touches them — theircanplaythrough/canplay/errorone-shot listeners remain live and will fire post-cleanup, callingsetState(line 66–70) and writing into an already-clearedaudioMapRef. Theiraudio.srcis also never set to'', so the browser continues the network fetch.This is pre-existing, but a straightforward fix is to track all created
audioobjects in the same effect scope:🔧 Proposed fix
handleCanPlayandhandleErrorare already declared withconstinside the forEach; storing them in similar per-lineNumber maps (alongsideendedHandlers) allows the cleanup to remove them too.Also applies to: 102-113
🤖 Prompt for AI Agents