Skip to content

Conversation

@solamint
Copy link

@solamint solamint commented Jun 8, 2025

No description provided.

raysan5 and others added 30 commits October 28, 2025 20:11
…5312

Added a workaround but it has other probably undesired implications
`PLATFORM_DRM` depends on it but if there is a better approach to get the buffer, it can just be removed again and replaced by alternative.
* fix `sw_quad_is_axis_aligned`

* align fix

* remove swGetColorBuffer and tweak DRM

* review alignment
Added log info and some formatting for visibility
* review depth format/writing

* adding a note
* use FLAG_* macros where possible

* rename `FLAG_CHECK()` to `FLAG_IS_SET()`

* remove unnecessary equality checks

* fix issues

---------

Co-authored-by: Ray <raysan5@gmail.com>
* example - core_viewport_scaling

* Code convention update
…ed loadobj texcoord behavior for opengl11 context (#5328)
raysan5 and others added 30 commits December 16, 2025 18:18
…v.1593+c13857e50. still backwards compatible with 0.15.1 (#5415)
… DPI #5335 #5356

Note that high-dpi awareness must be enabled by users and `CORE.Window.render` reports the scaled framebuffer size, while `CORE.Window.screen` reports the logical size.

`ToggleBorderlessWindow()` has also been reviewed to be consistent with scaling, if monitor physical display size is reported as 1920x1080 but there is a content scale of 1.5, then the borderless fullscreen window will be 1280x720, with the 1920x1080 framebuffer
Tested on two monitors with different DPI configuration, for HigDPI enabled and not, including window resizing (with framebuffer resizing if required). Verified mouse coordinates follow the requested screen size.
…y()` function (#5422)

* Possibly fixed the swizzling bug

* Removed examples, and generation.
…ta between strings

Note that issue has been reported by CodeQL static analysis system
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.