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Merge PR #107 (Puffer Scenario v0) into 3.0 #240
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Clear repo of unnecessary files #12
Add ruff and pre-commit
…ocs/getting_started
…PufferLib into docs/getting_started
Basic getting started docs
Prevent segfault for maps
… space validation
Raylib vis
* Make sure we can overwrite goal_behavior from python side and other minor improvements. * Fix stop goal behavior bug. * Make goal radius configurable for WOSAC eval. * Reset to defaults + cleanup. * Minor * Minor * Incorprate feedback.
Accel is being cut in half for no reason
* Add control mode. * Fix error message.
Remove halved accel
* Fix incorrect obs dim in draw_agent_obs * Update drive.h --------- Co-authored-by: Daphne Cornelisse <cor.daphne@gmail.com>
* make joint action space, currently uses multidiscrete and should be replaced with discrete * Fix shape mismatch in logits. * Minor * Revert: Puffer doesn't like Discrete * Minor * Make action dim conditional on dynamics model. --------- Co-authored-by: Daphne Cornelisse <cor.daphne@gmail.com>
* Replace default learning rate and ent_coef. * Minor * Round.
* Quick integration of WOSAC eval during training, will clean up tomorrow. * Refactor eval code into separate util functions. * Refactor code to support more eval modes. * Add human replay evaluation mode. * Address comments. * Fix args and add to readme * Improve and simplify code. * Minor. * Reset to default ini settings.
New data format architecture with separated structures: - Agent, RoadMapElement, TrafficControlElement (replaces Entity/MapEntity) - Log vs Sim state naming convention - Route information for path planning - Traffic light detection and skipping - New config options: action_type, dynamics_model, init_steps, control_mode, init_mode Kept 3.0 defaults (256 agents, 8 maps) and ram_tracking feature.
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Summary
Merges the new data format architecture from PR #107 into the 3.0 branch.
Changes
Conflict Resolutions
Test plan