Skip to content

A public repository for the update for the Across The Time map (if you want to see the advancement on the project or give some help)

Notifications You must be signed in to change notification settings

ElGrenier/Acrossthetime

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

45 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Here is the Deposit of Across the time Map made by Adventquest in 1.8.

Here is an explaination on how the code is structured : The "effective code" contain the code translated and added to the game The "Non effective code" contain two folders :

  • "copied code", it contain ALL the code of a specific context (like a boss, a dungeon/dimension, a PNJ, a quest, etc)
  • "translated code", it contains the code updated of the "copied code", but not totally finished, (like missing the correct coordonate if it has been changed, the time code of a cinematic)

Here are some usefull link for translating the code :

Particle id - Blocks States - Painting Motifs - Stats - NBT data - Commands - Block ID - and almost every pre-flattening information: https://minecraft.wiki/w/Java_Edition_pre-flattening_data_values#Block_IDs

Sounds Event : Java_Edition_Flattening#Sound_events

Potion effects id : https://mcreator.net/wiki/potion-effect-ids

Entity ID : https://minecraft-ids.grahamedgecombe.com/entities

Potion ? https://minecraft-ids.grahamedgecombe.com/potion-calculator

Common translation information :

random.orb = entity.experience_orb.pickup random.levelup = entity.player.levelup

About

A public repository for the update for the Across The Time map (if you want to see the advancement on the project or give some help)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 2

  •  
  •