Tired of starting from scratch every time you get a game over in R.E.P.O.? What if every defeat could fuel your next victory? Introducing Repo Leveling, a mod designed to transform R.E.P.O. from a rogue-like into a rogue-lite, providing a sense of progression that keeps you coming back for more!
- Total Haul Value: Track the cumulative value of all items extracted during successful runs, turning every game over into a stepping stone for future success.
- Skill Points (SP): Skill Points are earned based on your Total Haul Value. Spend them to unlock permanent skills that enhance your gameplay.
- Skills: Gain permanent upgrades that apply immediately in your next run, giving you a head start right from the first level. Don't hesitate to spend them, as you can always redistribute your unlocked points if you want to change your strategy.
- Skill Menu: Your main hub for managing skills, featuring a statistics overview on the left and a skill point distribution section on the right. Access it easily via a new Skills button in the main menu and multiplayer lobby.
This is how the Skill Menu looks in-game.
More detailed documentation can be found via the GitHub Wiki.
- For bug reports and feature requests, please use the Issue Tracker on GitHub.
- For discussions, questions and more, please use GitHub Discussions.
- If you can't or really don't want to use GitHub, join the R.E.P.O. Modding Discord server and send a message in my post in #released-mods. Feel free to ping me (@einhornyordle) there, since I do not actively monitor the post-thread, and it might take me a while to respond otherwise.