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This repository was archived by the owner on Jan 27, 2022. It is now read-only.

Releases: Eagle-One-Development/Asset-Packer

Release r2.2

13 Oct 18:19

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Update

  • Added support for vseq, vagrp and vanim
  • Improved ui and prints to make things more obvious
  • If vpk.exe fails to unpack map, fall back to "move assets" option instead
  • Check for sbox.exe for the sbox directory path
  • Version stamp at the bottom for support purposes

Release r2.1

26 Aug 18:55

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Update

  • Fixed packing to not work sometimes
  • Added cli usage

cli usage

parameters:
-sbox "path/to/sbox/folder"
-vmap "path/to/vmap/file"
-assets "path/to/asset/addon"

optional:
-pause "true"/"false" (display ui if true)
-pack "true"/"false" (same as checkbox in ui. false for NO packing)

Release r2.0

31 Jul 23:49

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Asset-Packer

A program that cleans up and packs VPKs and their assets for maps.

Current Features:

  • Packing using the vmap and compiled vpk
  • 3D Skybox and prefab asset detection
  • Materials, textures, particles, post processing and Models are detected and packed
  • Proper support for legacy imported Models
  • Crashes s&box if it's running during packing :)

How to Use:

  1. Fully Compile your map.
  2. Make sure your vmap and compiled vpk are in the same directory.
  3. Select your vmap, asset directory and sbox directory in the boxes above.
  4. Click pack. The found and packed assets will be listed below.

In case you don't want to have your content packed, just check the box and it will instead appear in a folder called yourMap_content.

For any additional help, contact DoctorGurke#0007 or Josh Wilson#9332 on discord or make an issue on the Github.

Alpha Release r1.1

29 Jun 20:53

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Asset-Packer

A program that cleans up and packs VPKs and their assets for maps.

Current Features:

  • Packing using the vmap and compiled vpk
  • 3D Skybox and prefab asset detection
  • Materials, textures, particles and Models are detected and packed
  • Proper support for legacy imported Models
  • Crashes s&box if it's running during packing :)
  • Broken size on some display scales

How to Use:

  1. Fully Compile your map.
  2. Make sure your vmap and compiled vpk are in the same directory.
  3. Select your vmap, asset directory and sbox directory in the boxes above.
  4. Click pack. The found and packed assets will be listed below.

In case you don't want to have your content packed, just check the box and it will instead appear in a folder called yourMap_content.

For any additional help, contact DoctorGurke#0007 or Josh Wilson#9332 on discord or make an issue on the Github.

Alpha Release r1.0

29 Jun 03:21
3edd01b

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Asset-Packer

A program that cleans up and packs VPKs and their assets for maps.

Current Features:

  • Packing using the vmap and compiled vpk
  • 3D Skybox map and asset detection
  • Materials, textures, particles and Models are detected and packed
  • Crashes s&box if it's running during packing :)
  • Broken size on some display scales

How to Use:

  1. Compile your map.
  2. Make sure your vmap and compiled vpk are in the same directory.
  3. Select your vmap, asset directory and sbox directory in the boxes above.
  4. Click pack. The found and packed assets will be listed below.

For any additional help, contact Josh Wilson#9332 or DoctorGurke#0007 on discord or make an issue on the Github.