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Releases: ENSL-Modding/CompMod

Build 3.5.0

26 Sep 12:51

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v3.5.0

Balance changes

Build 3.3.0

18 Aug 08:01

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Updated ModFramework
New autogenerated documentation
Project restructured

Build 3.2.1

05 Aug 20:01

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CompMod 3.2.1 - (05/08/2020)

Alien

  • Spores

    • Opacity of burning cinematic lowered by 50%
  • BileBomb

    • Opacity of burning cinematic lowered by 50%
  • Umbra

    • Opacity of burning cinematic lowered by 50%

Build 3.2.0

04 Aug 13:16

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CompMod 3.2 - (04/08/2020)

Alien

  • BileBomb
    • Research changed to Biomass 2 from Biomass 3
  • Spores
    • Opacity of cloud lowered by 50%

Marine

  • MACs
    • Supply cost increased to 15 from 5
  • Structures
    • Observatory
      • Supply cost increased to 30 from 25
    • Robotics Factory
      • ARC Factory upgrade cost lowered to 10 tres from 15 tres
      • Supply cost increased to 15 from 5
    • Sentry
      • Supply cost increased to 15 from 10
      • Cost increased to 6 tres from 5 tres
      • Confusion from Spores
        • Duration increased to 8 seconds from 4 seconds
        • Time until next attack increased to 4 seconds from 2 seconds
    • Sentry Battery
      • Cost increased to 12 tres from 10 tres
      • Supply cost increased to 25 from 15

Bug Fixes

  • Fixed that Shotguns could only be dropped from an Armory
  • Fixed that HMGs could only be dropped from an Advanved Armory
  • Fixed that vampirism didn't apply shielding effect added in vanilla

Build 3.1.0

30 Jul 11:39

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CompMod 3.1.0 - (30/07/2020)

Alien

  • Lifeforms

    • Gorge
      • Web
        • Webbed duration lowered to 2.5 seconds from 5 seconds
        • Web charges lowered to 1 from 3
  • Upgrades

    • Aura
      • Range decreased to 20 from 30

Marine

  • ARCs

    • Health
      • Health lowered to 2200/400 from 2600/400
  • Munitions

    • Research cost increased to 35 tres from 25 tres
    • Research time increased to 90 seconds from 45 seconds
    • Research moved to Armory, guns can be purchased from Armory after researching
  • Structures

    • Advanced Armory
      • Health lowered to 2000/200 from 3000/200
      • Research time lowered to 45 seconds from 60 seconds
      • Demolitions
        • Research time decreased to 30 seconds from 45 seconds
    • PrototypeLab
      • Cost reduced to 25 from 35
    • RoboticsFactory
      • Cost reduced to 5 from 10
      • ARC Factory upgrade cost increased to 15 from 5
      • Removed Armory requirement for ARC Factory upgrade

2.8.1

10 Oct 00:40
d3253e9

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Changes between CompMod and Vanilla (Build 330)

Alien

  • Embryos
    • Hive's don't heal eggs, only embryos
    • Embyro HP scales depending on lifeform.
  • Gorge
    • Web
      • Webs break when marines walk through them
  • Lerk
    • HP changed to 180/25 from 180/30
  • Fade
    • Advanced Metabolise
      • Now required biomass 4 down from 5)
    • Stab replaced by Advanced Swipe
      • Upgrades the normal swipe damage to 81 from 70
      • Can be researched at Biomass 7
      • Costs 25 tres and takes 60 seconds to research
    • Removed Auto-crouch
  • Onos
    • BoneShield
      • Add BoneShield initial cost
      • Moving with BoneShield active will consume BoneFuel faster
    • Charge
      • Knockback removed
  • Heal sound will no longer play when shells are built.
  • Carapace removed

Marine

  • Medpacks
    • Marines now keep the HoT effect even when they're full HP for the full duration of the Medpack. They cannot overheal.
    • The result is that Marines can take damage after receiving a Medpack and still benefit from the HoT buff, even if they were already healed to full HP.
  • Walk added
    • Default key is CapsLock
  • Grenade
    • Throw the grenade instantly, without waiting for the deploy animations.
  • Weapon Lifetime
    • Reduced weapon lifetime to 18 seconds from 25 seconds
    • Stepping on a dropped weapon no longer refreshes the weapon timer
  • Mucous Membrane
    • Added hitsounds for Aliens with mucous
  • PowerNodes
    • Removed the flashlight requirement for finish power nodes without a structure in the room
  • Observatory
    • Changed build time to 10 seconds from 15 seconds

Alien Commander

  • Lifeform egg drops removed
  • Cyst
    • Build time increased to 6 seconds from 3.33 seconds
    • Unconnected cysts now take 20 damage/second up from 12 damage/second
  • Tunnels
    • Tunnels are infested tunnels by default
    • Tunnel cost changed to 8 tres up from 6 tres

Global

  • Player healthbars are disabled.
  • Team supply is now visible on the player HUD

Bug Fixes & Improvements

  • Carapace now shows correctly in spectate
  • ARCs now take corrode damage after deploying and undeploying.
  • Vampirism no longer does friendly fire.
  • Fixed that the scoreboard would sometimes be slow to open.