-
Notifications
You must be signed in to change notification settings - Fork 0
DuskyLunari/RPG
Folders and files
| Name | Name | Last commit message | Last commit date | |
|---|---|---|---|---|
Repository files navigation
Commands :
Movement : Array keys, ZQSD , WASD
Action : Spacebar (interacting with NPC's, dialogues ect)
Project goal :
Main idea of the project is learning how to use the Javascript code and implement & adapt & learn along with it.
Inspiration are taken from old RPG GBC games and older such as the likes of Pokémon, Final Fantasy, Earthbound,
Dragon Quest ect.
Final goals :
* Make the RPG work on tiles of 16px each
* Only allowing moving by tiles in the overworld
* Being able to load an overworld after reaching a certain point on another
* Manage object and layers to create a world
* Trying to animate tiles like water & flowers ect
* Enter battles & create a system to go along with it
* Create events and dialogues
* Add & manage NPC's
* Make camera
* Change control of characters or control more at once (party follow)
* Event & cutscenes
* Sound effect
* Battle UI & state
* Battle enemy & rewards
* Battle management
* shop & currencies & counter
Current issues :
* Animating tiles on a map currently rendered
* Making tilesheets & map designs (design issue not related to code)
* Text messages functions fail to properly work (code error)
Features missing for the delivery by lack of time :
* Anything related to battle state is missing
* sprites & tilesheets are taken online by lack of time to make proper one (also not graded by those so focus
was on JS)
Current issues :
1 / Increasing the deph of the event & cutscenes => need to employ UI's or loops of behaviors
2 / Designing tilesheets and maps prove to take much longer than expected to give out a proper & uniform style.
3 / Animating a tile prove to be harder than expected, might require to be coded as an NPC and make an idle
animation
Goals reached :
* Make the RPG work on tiles of 16px each
* Only allowing moving by tiles in the overworld
* Manage object and layers to create a world
* Add & manage NPC's
* Make a camera
* Change control of characters or control more at once (party follow)
* Colliders & updating Colliders
* rough basics of events & cutscenes
About
No description, website, or topics provided.
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published