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Releases: DuncanLab/OpenMaze

OpenMaze v1.1.0

05 Aug 23:56

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New Features
Start button:
A "Start Experiment" button has been added to the +Launch Experiment Scene.

Exit Experiment Button:
An Exit button can be added instruction trials by adding the attribute value pair: "ExitButton": true. When this
is added a button will appear at the bottom of the instruction trial and when pressed the application will close.
Note: Data will be automatically saved. A URL may also be added to the ExitButton within the Unity Editor. See https://openmaze.duncanlab.org/documentation#onlineS for more information.

Auto Run Configuration File:
The folder "AutoRun_Config" has been added to the "Configuration_Files" folder. This folder contains the configuration file "AutoRun_Test.json". When the "AutoRun_Config" folder is moved to the "StreamingAssets" folder, the "AutoRun_Test.json" configuration will be automatically executed upon launching the experiment (i.e. you will not be prompted to select a configuration file). After verifying that the AutoRun_Test Configuration File is working, it can be replaced with a Configuration File of your choosing which will execute automatically upon relaunching the experiment. There should only be one Configuration File contained within the "AutoRun_Config" folder at any given time. To return to manually selecting a configuration file simply remove the Configuration File contained in the "AutoRun_Config" Folder contained in the "StreamingAssets" folder.

HUD Features:
The Trial Attribute "Header" has been changed to "DisplayText" - functionality remains the same. "DisplayText" can also be added to Blocks
"DisplayImage" can be added to any Trial to display an image in the HUD. "ShowTrialTotal", "ShowBlockTotal" and "ShowNumSuccesses" can be added to Blocks or Trials. See https://openmaze.duncanlab.org/documentation#configT for more information.

IMPORANT:
Users have reported error messages appearing upon first opening OpenMaze in Unity. These errors refer to missing tree prefabs. Unfortunately, we have been unable to trace the source of these errors, however users can simply click the "Clear" button in the console window. These errors do not impact the usability of the software in any way.

IMPORTANT NOTES FOR UBUNTU USERS*:

  1. Image File references in Configuration Files
    Image Files referenced in Configuration Files must end uppercase .PNG. This change must be done for all tutorial Configuration Files currently ending in lowercase .png.
  2. Cannot use "space" as end key
    Space is currently assigned to the "TrialEndKey" in many of the tutorial configuration files. Unfortunately, space cannot be used as an end key on Ubuntu. Change Space to any other keyboard key to resolve this issue (e.g. "TrialEndKey" : "x")

*We hope to fix these issues in future releases, thanks for your patience!

TUTORIAL VIDEO DISCREPANCIES

All Tutorials:
Start button is now used to start the experiment rather than the space bar.
"Header" attribute has been changed to "DisplayText". All Tutorial Configuration Files have been updated with this change, however video tutorial files will still have "Header" attribute.

Tutuorial 2 - Building 3D Environment:
Textures used when creating terrains differ from the textures now available with OpenMaze. Simple choose the
textures that closely resemble those in the tutorial, or pick your own from the new textures included.

OpenMaze v1.0.1

06 Apr 16:12
b1cb481

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OpenMaze v1.0.1 Pre-release
Pre-release

NEW FEATURES

Start button:
A "Start Experiment" button has been added to the +Launch Experiment Scene.

Exit Experiment Button:
An Exit button can be added instruction trials by adding the attribute value pair: "ExitButton": true. When this
is added a button will appear at the bottom of the instruction trial and when pressed the application will close.
Note: Data will be automatically saved.

Default Configuration File:
the folder Default_Config has been added to the StreamingAssets folder. If there is a configuration file within
this folder, the experiment will automatically load this configuration file instead of prompting the
experimenter/participant to select a configuration file through the file browser. Only one configuration file
should be added to this folder.

CHANGES

Required packages:
There is no long an need to download any additional asset packs from the Unity asset store after downloading
OpenMaze.

TUTORIAL VIDEO DISCREPANCIES

All Tutorials:
Start button is now used to start the experiment rather than the space bar.

Tutorial 1 - Download, Install and Setup:
OpenMaze no long requires you to download Nature Starter Kit 2 or StandardAssets disregard these
instructions in the tutorial video.

Tutuorial 2 - Building 3D Environment:
Textures used when creating terrains differ from the textures now available with OpenMaze. Simple choose the
textures that closely resemble those in the tutorial, or pick your own from the new textures included.

OpenMaze v1.0.0

01 Mar 21:46

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OpenMaze v1.0.0 Pre-release
Pre-release

OpenMaze V1.0.0 is the first official release version of the OpenMaze Experiment Toolbox for the Unity Engine. This version was released with the publication "OpenMaze: An Open Source Unity Toolbox for Creating Virtual Environment Experiments" and was used to create the "Learn OpenMaze in a Day" video tutorial series (https://www.youtube.com/playlist?list=PLppXGUtW-XlIuTh-lW6URgm5Cim_DH4gL). For more information about the OpenMaze Toolbox please visit https://openmaze.organica.dev/

Release test

29 Feb 23:40

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Release test Pre-release
Pre-release
V0.0.2

Gutted all assets for initial release