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HigorFr/Network-Application-Pokemon-Game
HigorFr/Network-Application-Pokemon-Game PublicA client–server battle system developed for a computer networking assignment. The project implements TCP and UDP communication, encryption mechanisms, queue management, and server-based and peer-to…
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ConwayUSP/Intro_GameDev
ConwayUSP/Intro_GameDev PublicUm curso introdutório ao desenvolvimento de jogos. São 12 aulas para desenvolver jogos clássicos 2D e 3D utilizando o framework LÖVE e o game engine Godot.
Lua 3
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