Releases: Drwhomust/hazzy
My god why can't this game's code work
Hazzy hot fix again
Poor little fox, can't catch a break...
Here are what's new in this version
Content
- Adjusted how the story is presented
Bug fixes
All platforms
- Fixed bug where the game kept boot looping due to the game auto running with no stop
Web/Newgrounds
- Fixed newgrounds stuff (you should get metals now)
- Mobile controls will show up
i swear the RPG Maker plugin manger is playing games with me, i will kill it with my craws
Dev notes
What do you all think of this format of change logs, wanted to change it up a bit
Anyways, this is the last update for the year! I hope everyone has a happy new year and hope 2026 will be a good year (unlike this year)
Hot fix lalalala
Soo uhhh. This is a bit embarrassing
Hot fix
I found a few bugs, i wanted to fix them as one of them made the game unplayable
All platforms but Web Browser/Newgrounds
- Fixed package file stopping node.js from running the game
Windows
- Fixed discord RPC not loading
Final (likey) update
Hey hey hey!!
It's me, your favorite lizard! The one that can run into a human at like 100mph and one shot them. That lizard.
Anyways here are some updates to the game
Also yes i know it says "final" but I will explain it more on a post on itch.io and discord
But for now, let's get into the juice :3
Content
- Lore changes and new lore
please note it's small but they will have a major effect later on
- Fixed bugs around new areas
- Fixed spelling around dialog
- Removed Halloween stuff
- Changed some dialog in the lab area where you meet your friend
Device stuff
I fixed a bunch of bugs here
Windows
- (Hopeful) fixed any window bugs when starting the game
- Remade package file for NW.js to run the game better
- redid 32-Bit support
Linux
- Updated to newest version of NW.js
- fixed windows bugs on KDE Plasma
- Audio stuff fixed with pipewire (and maybe pulseaudio)
- fixed keyboard not doing it's thing (i added extra pram when launching the game)
Web/Newgrounds
- Web version is now open source (- newgrounds API keys)
- fixed bug where mobile controls not showing up
- And other JavaScript stuff changed due to new browsers dropping support for them
I hope you enjoy this update!
Merry Chrismas, Happy New years, And if you are a goo then you did good!
Have a great rest of your day!
Part 3 plus halloween update
THE BIG UPDATE
i added a bunch of stuff and a event thingy so here is the full list
also sorry if the update is crap, i had a hard time working on this project due to life stuff and school so yeah sorry if it's crap and full of bugs. i will work improve
Changes
here is what's new and fixed!
Content
- Part 3 of the story added
- new Halloween event map
- rework some of the art
- new fourth wall breaks
- more
Windows
- Made some changes on how the game code runs on here
- also brought back msi
Linux
- switch back to nw.js so the game fully works now
newgrounds
- added new metals
- added support for newgrounds.io to the desktop version
Quick Patch
This is quick fixed
I wanted to put this out because it made me mad that these bugs are in the game
Changes
Content
- Fixed end of screen not showing up
- Changed where NC loads in
- fixed newgrounds showing up on desktop
- added a timer during the running from NC part that if you don't make it in time it kills you fully (yes that's how strong nightcrawler are)
desktop
Linux
- (kinda???) fixed audio bugs
- Fixed any miss configuration with neutralinoJS
Web
Newgrounds
- Fixed desc on game's page
- fixed not being able to sign in
The long awaited update
THE LONG AWAITED UPDATE...
You still need to wait a bit...
this is part one of a bigger update so yeah... this is the best i can make right now i am sorry about that. school been being a big pain in the ass so it's hard to work and i kinda feel burned out about this thanks to school taking my engery away from me
but anyways let's get into what's new!
Changes made
content
- removed a few mazes (from the code)
- reworked some npcs
- added new npcs in the crystals area
- fixed bugs with the ghost fox in the first half of the game
- changed some dialog for the slime pup borthers
- added new hints for how to beat the first maze
- added support for mobile
Desktop
ALL
- Changed player from RPG Maker's NW.js to Neutralinojs (much faster now)
- rework some javascript code and plugins to better support hardware
Windows
- Fixed bugs with the fourth wall breaks breaking full screen
MacOS
- removed support for MacOS until apple stops being mad at me for making this
Linux
- Fixed rending bugs
Web
Web general
- Fixed webGL support
- rework javascript to work with crappy hardware and older browsers
Newgrounds
- same as web general
- added newgrounds.io support
ending it off
Sorry if this was a small update, i have a lot on my plate and i am having a hard time finishing it. I am sorry but i will try to work harder. See ya all soon!
Testing
Can anyone test this
this uses Neutralino instead of NW.js
i want to fully make sure this works
the zip has both windows and a x64 linux build
Hazzy GPU Test for new engine
Hello this is a quick test to make sure the graphics can load and display on most GPUs
so yeah please test and if you find something wrong please let me know either on the Issues page or the Discord
thank you :3
Hazzy hotfix
This is a quick hotfix because the game has not gotten a update in a LONG time!
fixes a few bugs and made the game a bit easier and removed a few mazes because they were too hard for people
v0.2.3
New update
Here is what's new
- Removed April fools jokes (you can still play it here if you want)
- Redrawn some sprites
- The story been changed a bit
- Fixed Bugs near crystal mazes
- Fixed Bug for end of beta screen not showing up after beating NC
- New grass sprite done by @UnfunnyMii
New content soon...
New content will come in the next update. Sorry if it's been taking a long time to make. I been very busy
Android version soon
Also this version is ready to be ported to android so expect a Android version to drop soon