Zero Rights Reserved: LOOPY is entirely open source/public domain.
To mirror LOOPY, just clone this Github Repo with the 1.2 branch.
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Other Peeps' Open Source Code I Used:
Check out these user-made LOOPY's!
Version 1.2:
- Various Changes made to Nodes including
- Node Type added. Nodes can now be active with arrows or inactive like instruments.
- There are 10 colours to choose from in the colour palette
- The node radius can be set noting that this only increases the size of the node not its capacity
- The node gain can now be set. Gain is the ratio of the output signal from a node to its input signal when prodded by a signal.
- The node quantum can now be set. Quantum is the size of the signal emitted from an active node when the arrows are pressed.
- Various Changes made to Edges including
- Signal Attenuation added. How much should a signal deteriorate as it passes along an edge. The actual attenuation happens at the mid point.
- Signal Speed added. The speed of the signal along the edge can now be controlled as a percentage of normal speed as well as by using longer edges.
- General Changes
- The serialise and deserialise functions have been modified to take into account the new node and edge properties (these functions are in js/model.js).
- Simulation Settings have been added to the Serialise and Deserialise functions. This includes a maximum signal age setting by default set to 5. That is a signal will not propagate along more than 5 edges. This is changed at the top of js/model.js or through the data query string.
Version 1.1:
- node amounts are now "uncapped"
- better distribution of "signals"
Version 1.0: the whole everything.
