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24 changes: 12 additions & 12 deletions audio_player.py
Original file line number Diff line number Diff line change
Expand Up @@ -49,17 +49,17 @@ def play_audio(self, file_path, sleep_during_playback=True, delete_file=False, p
# Sleep until file is done playing
time.sleep(file_length)

# Delete the file
if delete_file:
# Stop Pygame so file can be deleted
# Note: this will stop the audio on other threads as well, so it's not good if you're playing multiple sounds at once
pygame.mixer.music.stop()
pygame.mixer.quit()
try:
os.remove(file_path)
print(f"Deleted the audio file.")
except PermissionError:
print(f"Couldn't remove {file_path} because it is being used by another process.")
# Delete the file
if delete_file:
# Stop Pygame so file can be deleted
# Note: this will stop the audio on other threads as well, so it's not good if you're playing multiple sounds at once
pygame.mixer.music.stop()
pygame.mixer.quit()
try:
os.remove(file_path)
print(f"Deleted the audio file.")
except PermissionError:
print(f"Couldn't remove {file_path} because it is being used by another process.")

async def play_audio_async(self, file_path):
"""
Expand Down Expand Up @@ -142,4 +142,4 @@ async def async_audio_test():
# audio_manager.play_audio(WAV_FILEPATH, True, True)
# print("Sleeping until next file")
# time.sleep(3)