This repository contains source code of Appodeal iOS Plugin for Godot engine. If you are looking for the Appodeal plugin itself, follow the first link below.
In case you want to build an iOS plugin yourself (for different Godot Engine or Appodeal SDK versions), follow these steps:
-
If you have extracted engine headers, you can skip steps 1-3, and manually put them into
/headers/godotdirectory. -
Add the desired version of Godot Engine to the
/godotfolder. -
Run
./scripts/generate_headers.sh [3.x|4.0]in terminal to build the Godot Engine header files. -
Run
./scripts/extract_headers.shto copy all required headers into/headers/godotdirectory. -
Download Appodeal iOS SDK fat build archive from the official website and copy the header files from
Appodeal.xcframeworkfolder into/headers/appodeal/Appodealdirectory. -
Run
./scripts/release_xcframework.sh [3.x|4.0]to build the plugin. -
Get your plugin from the
/bin/releasedirectory.