Releases: Discarded-Team/Pyndemic
Releases · Discarded-Team/Pyndemic
Release 0.2
Version adapted for programmatic use together with server and frontend parts.
Major features
- Massive improvements and code refactoring for using the engine on a server with various frontend implementations.
- For the server mode, creating several independent game sessions is now supported.
- Some game parameters can now be set before game start, such as list of players and difficulty level (server mode only).
- Provided internal API for interacting with launched game sessions.
- Console I/O interface is now treated as integrated frontend part.
- Game serialization is added for using by frontend.
- Small game logic improvements.
Contributors
This release contains contributions from:
D-Mantrid, almaslov, elgator, fuCtor, evgenyProchan
Release 0.1
Console-based hotseat version with limited game rules implementation.
Major features
- Users can create a console game session on a single computer.
- Implemented basic game logic (custom characters, action cards, and hand limit are not included).
- Human-readable game logs and console messages are shown.
Contributors
This release contains contributions from:
D-Mantrid, almaslov