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Releases: Discarded-Team/Pyndemic

Release 0.2

07 Jul 00:29
d783cf5

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Version adapted for programmatic use together with server and frontend parts.

Major features

  • Massive improvements and code refactoring for using the engine on a server with various frontend implementations.
  • For the server mode, creating several independent game sessions is now supported.
  • Some game parameters can now be set before game start, such as list of players and difficulty level (server mode only).
  • Provided internal API for interacting with launched game sessions.
  • Console I/O interface is now treated as integrated frontend part.
  • Game serialization is added for using by frontend.
  • Small game logic improvements.

Contributors

This release contains contributions from:
D-Mantrid, almaslov, elgator, fuCtor, evgenyProchan

Release 0.1

02 May 14:46
9539fef

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Console-based hotseat version with limited game rules implementation.

Major features

  • Users can create a console game session on a single computer.
  • Implemented basic game logic (custom characters, action cards, and hand limit are not included).
  • Human-readable game logs and console messages are shown.

Contributors

This release contains contributions from:
D-Mantrid, almaslov