Skip to content

A demonstration of Pseudo-3D graphics, using a ray casting algorithm on a 2D grid

Notifications You must be signed in to change notification settings

DionDune/Raycaster

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

61 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Controls

Cast Controls:

  • V - Toggle Render all Casted Positions
  • C - Toggle Render Collision Lines
  • X - Toggle Game Camera view mode

Game Camera Mode Controls:

  • P - Place GameCube
  • Q - Rotate Camera left
  • E - Rotate Camera right
  • A - Move Camera left
  • D - Move Camera right
  • W - Move Camera forward
  • S - Move Camera backward

About

A demonstration of Pseudo-3D graphics, using a ray casting algorithm on a 2D grid

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages