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SandOverTheBox

My first Unity 3D project, writen in C#.

Done :

  • Basic environnement
  • First person view
  • Show/hide logs
  • UI toolbar to change selected block type

Work in progress:

  • Create, move, delete different types of blocks
  • Skybox
  • Terrain generation
  • Tile generation

What may come next:

  • Highlight selected toolbar item
  • Multiple toolbars
  • Change toolbar orientation from settings menu
  • Highlight moving block
  • Cancel/redo/copy/cut/paste/linear edition
  • Third person view
  • Merge several blocks
  • Use blocks of different base shapes and scales
  • Inventory / containers / Items
  • Resources
  • Mining
  • Crafting
  • Weapons
  • Research
  • Industry
  • Vehicles
  • Blue prints
  • NPC trading system
  • Planets and orbits
  • Gravity area
  • Spaceships
  • Multiplayer
  • Chat
  • Player trading system ...

Game Controls:

  • Move mouse : move view
  • Use arrows or WASD : move player (sorry for non-qwerty keyboards)
  • Space : jump
  • Left click : create a block at pointed position
  • Right click : delete a block at pointed position
  • Maintain left click : precisely positionate a new block
  • Control (left or right) + maintain left click : move an existing block at pointed position
  • 1-0 : select block type at given position in current toolbar

Upcoming controls:

  • Shift (left or right) + maintain left click : create a block line from pointed position
  • Ctrl + C : select same block type as pointed one
  • Ctrl + V : create new block at pointed position
  • Ctrl + X : delete pointed block and select its type
  • Ctrl + Z : cancel last action (block creation/move/deletion)
  • Ctrl + Y : redo last canceled action (block creation/move/deletion)
  • Ctrl + Wheel up : switch to previous toolbar
  • Ctrl + Wheel down : switch to next toolbar
  • Wheel up : In third person view, zoom in OR in first person view, switch to previous weapon/tool/block
  • Wheel down : In third person view, zoom out OR in first person view, switch to next weapon/tool/block

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My first Unity 3D project

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