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Commands
AudioConnect commands start with /ac or /audioconnect.
Use /ac help for command details in-game or in-console.
<argument> is a required argument.
[argument] is an optional argument.
Index:
Usage: /ac connect
Aliases: /audio, /music
Executable: in-game
Description:
Get the connection URL to your dynamic audio stream for this server
Usage: /ac mute
Aliases: /mute
Executable: in-game
Description:
Mute all currently playing audio in your audio stream for this server
Usage: /ac unmute
Aliases: /unmute
Executable: in-game
Description:
Unmute the currently muted audio in your audio stream to the previous volume
Usage: /ac list players [page]
Executable: in-game, in-console
Description:
List all players that are connected to the web client for this server
Usage: /ac list regions [page]
Executable: in-game, in-console
Description:
List all the audio regions in each world and their settings
Usage: /ac list audio [page]
Executable: in-game, in-console
Description:
List all the available audio IDs for files that have been added to your account
Usage: /ac send all <audio-id> [track-id]
Executable: in-game, in-console
Description:
Send all connected players an audio source to be played on the given track or the default track
Usage: /ac send <player-name> <audio-id> [track-id]
Executable: in-game, in-console
Description:
Send a connected player an audio source to be played on the given track or the default track
Usage: /ac verify <server-address>
Executable: in-game, in-console
Description:
Verify the public address of this server with your account at minecraftaudio.com
Usage: /ac import mcjukebox
Executable: in-game, in-console
Description:
Import the regions and audio files from the current MCJukebox plugin installation.
Use this for easy conversion from MCJukebox (if installed).
Usage: /ac reload
Executable: in-game, in-console
Description:
Reload plugin files and reconnect to the AudioConnect server