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Fullstack multi-player game plataform with real-time chat and friendships relationships developed in node js

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Transcendence

A full-stack web-based pong game. Part of the 42 School curriculum

Match Features

  • Matches can have from 2 to 8 players;
  • Players can play against one another in Friendly or Ranked isolated matches, or in Swiss Tournaments;
  • They can play in couch-coop or remotely;
  • They can play against oneanother or against bots;
  • They can further customize their game with paddles, powerups, field-size and match duration;

Website features

  • Users can register on the website and have all their matches saved;
  • They can securely login, and choose to use two-factor-authentication;
  • They can customize their profile, including name and avatar;
  • They can check their match and tournament history;
  • They can Chat live with other users;
  • They can add, remove, or block Friends;
  • They can choose the website's Language (Portuguese, English or Spanish);

Technical characteristics

  • Both frontend and Backend written in TypeScript/JavaScript using Docker as microservices;
  • Fastify used as the main framework for backend. Nginx also used;
  • Tailwind was used to design frontend;
  • SQLite was used for the database, and Redis was used for temporary data-storing;
  • Prometheus and Grafana were used for monitorization;

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Fullstack multi-player game plataform with real-time chat and friendships relationships developed in node js

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