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2 changes: 1 addition & 1 deletion ChoreographyHive/__main__.py
Original file line number Diff line number Diff line change
Expand Up @@ -234,7 +234,7 @@ def reload_all():
# Dropdown menu.
self.choreographies = reload_choreographies()
menuvar = tk.StringVar(root)
menuvar.set('ConnectedChoreo') # Set the default option
menuvar.set(next(iter(self.choreographies.keys())))
dropMenu = tk.OptionMenu(frame, menuvar, *self.choreographies, command=choreo_selected)
dropMenu.pack()

Expand Down
100 changes: 100 additions & 0 deletions ChoreographyHive/appearances/braid1.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,100 @@
[Bot Loadout]
# Primary Color selection
team_color_id = 29
# Secondary Color selection
custom_color_id = 13
# Car type (Octane, Merc, etc)
car_id = 403
# Type of decal
decal_id = 0
# Wheel selection
wheels_id = 0
# Boost selection
boost_id = 39
# Antenna Selection
antenna_id = 0
# Hat Selection
hat_id = 0
# Paint Type (for first color)
paint_finish_id = 0
# Paint Type (for secondary color)
custom_finish_id = 0
# Engine Audio Selection
engine_audio_id = 0
# Car trail Selection
trails_id = 0
# Goal Explosion Selection
goal_explosion_id = 0
# Finds the closest primary color swatch based on the provided RGB value like [34, 255, 60]
primary_color_lookup = None
# Finds the closest secondary color swatch based on the provided RGB value like [34, 255, 60]
secondary_color_lookup = None

[Bot Loadout Orange]
# Primary Color selection
team_color_id = 30
# Secondary Color selection
custom_color_id = 18
# Car type (Octane, Merc, etc)
car_id = 403
# Type of decal
decal_id = 0
# Wheel selection
wheels_id = 0
# Boost selection
boost_id = 1318
# Antenna Selection
antenna_id = 0
# Hat Selection
hat_id = 0
# Paint Type (for first color)
paint_finish_id = 0
# Paint Type (for secondary color)
custom_finish_id = 0
# Engine Audio Selection
engine_audio_id = 0
# Car trail Selection
trails_id = 0
# Goal Explosion Selection
goal_explosion_id = 0
# Finds the closest primary color swatch based on the provided RGB value like [34, 255, 60]
primary_color_lookup = None
# Finds the closest secondary color swatch based on the provided RGB value like [34, 255, 60]
secondary_color_lookup = None

[Bot Paint Blue]
# car_paint_id
car_paint_id = 9
# decal_paint_id
decal_paint_id = 0
# wheels_paint_id
wheels_paint_id = 0
# boost_paint_id
boost_paint_id = 9
# antenna_paint_id
antenna_paint_id = 0
# hat_paint_id
hat_paint_id = 0
# trails_paint_id
trails_paint_id = 0
# goal_explosion_paint_id
goal_explosion_paint_id = 0

[Bot Paint Orange]
# car_paint_id
car_paint_id = 10
# decal_paint_id
decal_paint_id = 0
# wheels_paint_id
wheels_paint_id = 0
# boost_paint_id
boost_paint_id = 10
# antenna_paint_id
antenna_paint_id = 0
# hat_paint_id
hat_paint_id = 0
# trails_paint_id
trails_paint_id = 0
# goal_explosion_paint_id
goal_explosion_paint_id = 0

100 changes: 100 additions & 0 deletions ChoreographyHive/appearances/braid2.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,100 @@
[Bot Loadout]
# Primary Color selection
team_color_id = 30
# Secondary Color selection
custom_color_id = 81
# Car type (Octane, Merc, etc)
car_id = 403
# Type of decal
decal_id = 0
# Wheel selection
wheels_id = 0
# Boost selection
boost_id = 0
# Antenna Selection
antenna_id = 0
# Hat Selection
hat_id = 0
# Paint Type (for first color)
paint_finish_id = 0
# Paint Type (for secondary color)
custom_finish_id = 0
# Engine Audio Selection
engine_audio_id = 0
# Car trail Selection
trails_id = 0
# Goal Explosion Selection
goal_explosion_id = 0
# Finds the closest primary color swatch based on the provided RGB value like [34, 255, 60]
primary_color_lookup = None
# Finds the closest secondary color swatch based on the provided RGB value like [34, 255, 60]
secondary_color_lookup = None

[Bot Loadout Orange]
# Primary Color selection
team_color_id = 47
# Secondary Color selection
custom_color_id = 76
# Car type (Octane, Merc, etc)
car_id = 403
# Type of decal
decal_id = 0
# Wheel selection
wheels_id = 0
# Boost selection
boost_id = 41
# Antenna Selection
antenna_id = 0
# Hat Selection
hat_id = 0
# Paint Type (for first color)
paint_finish_id = 0
# Paint Type (for secondary color)
custom_finish_id = 0
# Engine Audio Selection
engine_audio_id = 0
# Car trail Selection
trails_id = 0
# Goal Explosion Selection
goal_explosion_id = 0
# Finds the closest primary color swatch based on the provided RGB value like [34, 255, 60]
primary_color_lookup = None
# Finds the closest secondary color swatch based on the provided RGB value like [34, 255, 60]
secondary_color_lookup = None

[Bot Paint Blue]
# car_paint_id
car_paint_id = 0
# decal_paint_id
decal_paint_id = 0
# wheels_paint_id
wheels_paint_id = 0
# boost_paint_id
boost_paint_id = 0
# antenna_paint_id
antenna_paint_id = 0
# hat_paint_id
hat_paint_id = 0
# trails_paint_id
trails_paint_id = 0
# goal_explosion_paint_id
goal_explosion_paint_id = 0

[Bot Paint Orange]
# car_paint_id
car_paint_id = 1
# decal_paint_id
decal_paint_id = 0
# wheels_paint_id
wheels_paint_id = 0
# boost_paint_id
boost_paint_id = 1
# antenna_paint_id
antenna_paint_id = 0
# hat_paint_id
hat_paint_id = 0
# trails_paint_id
trails_paint_id = 0
# goal_explosion_paint_id
goal_explosion_paint_id = 0

100 changes: 100 additions & 0 deletions ChoreographyHive/appearances/bumblebee-appearance.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,100 @@
[Bot Loadout]
# Primary Color selection
team_color_id = 25
# Secondary Color selection
custom_color_id = 90
# Car type (Octane, Merc, etc)
car_id = 3157
# Type of decal
decal_id = 3312
# Wheel selection
wheels_id = 3330
# Boost selection
boost_id = 1337
# Antenna Selection
antenna_id = 0
# Hat Selection
hat_id = 2816
# Paint Type (for first color)
paint_finish_id = 0
# Paint Type (for secondary color)
custom_finish_id = 0
# Engine Audio Selection
engine_audio_id = 0
# Car trail Selection
trails_id = 3577
# Goal Explosion Selection
goal_explosion_id = 3974
# Finds the closest primary color swatch based on the provided RGB value like [34, 255, 60]
primary_color_lookup = None
# Finds the closest secondary color swatch based on the provided RGB value like [34, 255, 60]
secondary_color_lookup = None

[Bot Loadout Orange]
# Primary Color selection
team_color_id = 31
# Secondary Color selection
custom_color_id = 90
# Car type (Octane, Merc, etc)
car_id = 3157
# Type of decal
decal_id = 3312
# Wheel selection
wheels_id = 3330
# Boost selection
boost_id = 45
# Antenna Selection
antenna_id = 0
# Hat Selection
hat_id = 2816
# Paint Type (for first color)
paint_finish_id = 0
# Paint Type (for secondary color)
custom_finish_id = 0
# Engine Audio Selection
engine_audio_id = 0
# Car trail Selection
trails_id = 3577
# Goal Explosion Selection
goal_explosion_id = 3974
# Finds the closest primary color swatch based on the provided RGB value like [34, 255, 60]
primary_color_lookup = None
# Finds the closest secondary color swatch based on the provided RGB value like [34, 255, 60]
secondary_color_lookup = None

[Bot Paint Blue]
# car_paint_id
car_paint_id = 0
# decal_paint_id
decal_paint_id = 0
# wheels_paint_id
wheels_paint_id = 0
# boost_paint_id
boost_paint_id = 0
# antenna_paint_id
antenna_paint_id = 0
# hat_paint_id
hat_paint_id = 0
# trails_paint_id
trails_paint_id = 5
# goal_explosion_paint_id
goal_explosion_paint_id = 10

[Bot Paint Orange]
# car_paint_id
car_paint_id = 0
# decal_paint_id
decal_paint_id = 0
# wheels_paint_id
wheels_paint_id = 0
# boost_paint_id
boost_paint_id = 4
# antenna_paint_id
antenna_paint_id = 0
# hat_paint_id
hat_paint_id = 0
# trails_paint_id
trails_paint_id = 5
# goal_explosion_paint_id
goal_explosion_paint_id = 10

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