Minor revert of two changes from #780#804
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FalloutFalcon wants to merge 1 commit intoDarkPack13:masterfrom
Open
Minor revert of two changes from #780#804FalloutFalcon wants to merge 1 commit intoDarkPack13:masterfrom
FalloutFalcon wants to merge 1 commit intoDarkPack13:masterfrom
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it'll still yap station slogans unless you null those out, we need the change. if people want snowflakey machines that cost credits, theyll need to make a credits system. if they want to have one that yaps slogans, they can override the init proc the commented out wod13 glasses can be outright removed, they dont update sprites nor name when drinks are poured in and are mostly broken as-is; i think the shot glass straight up vanishes when you pour stuff into it also i think there are higher priority items to worry about than this :( |
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About The Pull Request
reverts the drink and boozeomat changes made in #780 as they were never addressed and pushed through.
Why It's Good For The Game
The removal of all drink glasses expect wine_glass (which also put it outside of the modular edit) was not justified or really explained.
For the init code, we have a type that is better to use and its bad to have random setting initialize behavior like that as it overides subtype and varedit behavoir.
