A set of patches for the PSV/PS4 Persona games.
xdeltainPATH- Python 3
Clone or download this repository, then use patch.py to apply patches:
patch.py [-h] [--patch [PATCH]] path_in [path_out]
positional arguments:
path_in path to game eboot (in ELF format)
path_out path to patched game eboot
optional arguments:
-h, --help show this help message and exit
--patch [PATCH] patch ids to applypython .\patch.py .\eboot.binExample output:
Found Persona 5 Royal US v1.02 CUSA17416 0102
Available patches:
intro_skip Intro Skip
mod Mod Support
no_trp Disable Trophiespython .\patch.py .\eboot.bin --patch intro_skip modExample output:
Found Persona 5 Royal US CUSA17416 0102
Applying patches...
<...>
Applied intro_skip mod
Done- Persona 5 (PS4)
- Persona 5 Royal (PS4)
- Persona 4 Dancing (PS4/PSV)
- Persona 3 Dancing (PS4/PSV)
- Persona 5 Dancing (PS4/PSV)
The pkg directory in this repo contains some templates you can use to build a custom patch package.
You may need to edit some files to match your version (e.g. param.sfo, patch.gp4, etc.)
The general process is:
-
Dump the following files from your game:
sce_sys/npbind.dat sce_sys/nptitle.dat eboot.bin
Replace the dummy
npbind.datandnptitle.datin the providedpatch/sce_sys/directory. -
Apply the patches you'd like to use to
eboot.bin.If
eboot.binis not in ELF format, you must convert it to ELF (e.g. using ps4_unfself before applying patches.Place the patched
eboot.binin the providedpatch/directory. -
If you've applied a mod support patch, package the mods you'd like to use into a
mod.cpkfile using your preferred method.Replace the dummy
mod.cpkin the in the providedpatch/directory.Alternatively, if you're using the ftp
mod.cpkmethod, uploadmod.cpkto the correct location on the PS4 filesystem. -
Edit
patch.gp4and setapp_pathto point to your base game package. -
Build the patch package with your preferred tool. When repacking a game update, make sure to also include all other data files that were originally included in said update (e.g.
patch2R.cpkfor P5R v1.02). -
Install the package on your PS4 and boot the game.
-
Dump a decrypted
eboot.binandeboot.elffor your game:- On PS Vita, use FAGDec and decrypt to SELF and ELF.
- On PC, using Vita3K:
- Install the game (and any game patches) - the decrypted
eboot.binshould then be in the game folder. - Convert
eboot.binfrom SELF to ELF format usingvita-unmake-self.
- Install the game (and any game patches) - the decrypted
-
Patch
eboot.elf. -
Backup the original
eboot.bin. -
Inject the patched
eboot.elfback into the originaleboot.binusingvita-elf-inject. -
Replace the original
eboot.bin:- On PS Vita, use rePatch.
- On PC, using Vita3K, overwrite the original
eboot.bin.