Releases: CyberAgentGameEntertainment/BuildMagic
Releases · CyberAgentGameEntertainment/BuildMagic
v1.9.3
What's Changed
Changed
- Changed CLI behavior to use primary scheme when
-schemeis not present. - Changed the title of
BuildMagicWindowto "Build Magic".
PRs
Full Changelog: v1.9.2...v1.9.3
v1.9.2
v1.9.1
v1.9.0
What's Changed
Added
- Added a task to enable iOS Game Mode.
PRs
- Add iOSEnableGameModeTask by @yakisabananoka in #51
- bump to v1.9.0 by @ruccho in #52
New Contributors
- @yakisabananoka made their first contribution in #51
Full Changelog: v1.8.4...v1.9.0
v1.8.4
v1.8.3
What's Changed
Fixed
- Fixed non-root schemes are not selectable as a base in create scheme modal window.
- Fixed left pane scheme tree view fails to move a scheme to another place when the user doesn't drop a scheme over another scheme directly but into between schemes.
PRs
- Fix non-root base schemes are not selectable in create scheme modal by @ruccho in #46
- Fix scheme tree fails to reorder schemes by @ruccho in #47
- bump to v1.8.3 by @ruccho in #48
Full Changelog: v1.8.2...v1.8.3
v1.8.2
v1.8.1
v1.8.0
What's Changed
- Fix derived task type throws an exception when building add configuration window by @ruccho in #30
- Improve configuration appearance by @ruccho in #32
- set baseSchemeName at copy by @hkmt-mmy in #33
- Fix ObjectDisposedException on configuration unbinding by @ruccho in #34
- Abstraction of build scheme context menu actions by @ruccho in #35
- Copy and paste configurations by @hkmt-mmy in #36
- Add iOS URL schemes configuration to built-in build tasks by @yucchiy in #38
- Fix compilation errors in AddiOSUrlSchemesTask. by @yucchiy in #39
- Add a task to switch Build Profile by @ruccho in #37
- Detect file changes outside the Unity editor. by @hkmt-mmy in #40
- bump to v1.8.0 by @ruccho in #41
Full Changelog: v1.7.1...v1.8.0