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@casept casept commented Sep 8, 2024

Currently mostly just copy-paste from other games. No graphics yet, but the main menu is reached (the theme music plays).

Get Steins;Gate to the point where it's at the main menu
(though only the music plays, graphics are currently broken).

Much of this is copy-paste from other games and probably wrong.
@MrRevo3D
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MrRevo3D commented Sep 9, 2024

Hey @casept !
Since this is the Steam version and S;G has a bunch of other versions for other consoles (like the PS3 one we already have support for and the original Xbox 360 one which is probably also different in some way) can we please rename all "sg"/"SG" references in this PR to "sghd"/"SGHD"? Just to better differentiate it from the other ones. And I know this is marked as draft but I'll leave some preliminary comments if you don't mind.

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Left some comments for the things I've noticed just so I don't forget about it later.

root.LayerCount = 100;
root.GameFeatures = GameFeature.Sc3VirtualMachine | GameFeature.Renderer2D | GameFeature.Input | GameFeature.Audio |
GameFeature.Video | GameFeature.DebugMenu;
-- NOTE: 1080p messes up rendering of "loading system data..." message,
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1080p is correct for S;G HD. But you are reusing the system message box from C;H LCC which is a base 720p game. You can try to reuse the system message box for example from Memories Off 8 (which looks/acts pretty similar) and it should look correct.

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MrRevo3D commented Sep 9, 2024

Thank you for the changes! 👍

@Enorovan Enorovan added the game-sg STEINS;GATE label Apr 11, 2025
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