https://commanderfoo.github.io/game-idea-generator/
A weighted rules engine designed to synthesize unique and coherent game concepts for game jams and prototyping.
- Weighted Rules Engine: Generates synergistic combinations based on design rules, not just random words.
- Comprehensive Generation: Creates a full "design seed" including:
- Theme: The setting or mood.
- Core Mechanic: The primary action the player performs.
- Twist: A unique variation on the mechanic.
- Goal: The objective of the game.
- Failure State: How the player loses.
- Complexity Slider: Adjust the ambition of the generated ideas from "Tiny" to "Ambitious".
- Thematic Bias: Optionally prioritize specific themes (e.g., "Space", "Fantasy").
- Open
https://commanderfoo.github.io/game-idea-generator/in your web browser. - (Optional) Enter a theme keyword to bias the generation.
- Adjust the complexity slider as needed.
- Click "Generate Idea".
- Export your idea as text or Markdown.
- HTML5
- CSS3 (Vanilla)
- JavaScript (Vanilla)
This project is licensed under the MIT License - see the LICENSE file for details.
