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Config (root)
Ameliorate edited this page Nov 18, 2018
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6 revisions
| Path | Explanation | Example |
|---|---|---|
dungeons |
Defines the different dungeons that DungeonMod will generate worlds for and maintain. | gist |
portals |
Defines various ways to enter and exit dungeons. | gist |
Generally, where * is used in the path, it means that it's the name of the dungeon, portal, or other thing.
dungeons:
testdungeon:
type: DecayDungeon
spawnX: 2
spawnY: 2
spawnZ: 2
exitX: 0
exitY: 128
exitZ: 0
maxX: 100
maxY: 64
maxZ: 100
exitWorld: world
breakTimeVarianceSeconds: 10
breakAvgTimeSeconds: 10
persistantexample:
type: PersistentDungeon
spawnX: 5
spawnY: 2
spawnZ: 7
exitX: 0
exitY: 128
exitZ: 0
maxX: 18
maxY: 9
maxZ: 9
exitWorld: world_the_end
generateBedrockBox: false
portals:
testdungeon1:
type: BlockInteract
entryOrExit: entry
rightclick: true
leftclick: false
cancelEvent: true
material: LEVER
x1: 0
y1: 32
z1: 0
x2: 16
y2: 48
z2: 16
world: world
dungeon: testdungeon
delaySeconds: 0.2
testdungeonexit:
type: BlockInteract
entryOrExit: exit
rightclick: true
leftclick: false
cancelEvent: true
material: LEVER
x1: 0
y1: 0
z1: 0
x2: 16
y2: 16
z2: 16
dungeon: testdungeon
delaySeconds: 0.2