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@Longboyy
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Implements a single event in favor of the two individual events that weren't even implemented previously.

public GroupPermissionChangeEvent(Group group, PlayerType playerType, PermissionType permission, ChangeType changeType, Player player) { ... }

+ " Check back later to see if group is deleted.");
}

p.closeInventory();

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Is this a random 1 line fix?

allprojects {
group = "net.civmc.namelayer"
version = "3.0.0-SNAPSHOT"
version = "3.0.1-SNAPSHOT"

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Can you please revert this change before merge? We handle version number when releasing, not per pr

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3 participants