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This repository was archived by the owner on Feb 17, 2024. It is now read-only.

Releases: CivMC/CivModCore

v3.0.0

16 Dec 19:05
69a570e

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Full Changelog: v2.3.5...v3.0.0

v2.3.5

17 Aug 15:35
321ab95

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What's Changed

  • Hopefully make scoreboard less of a problem by @Diet-Cola in #81

Full Changelog: v2.3.4...v2.3.5

v2.3.4

05 Aug 14:38
71ead5b

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  • Prevent long lock on unloadingQueue and increase interval for unload task to 1 minute instead of 1 sec by @Aleksey-Terzi in #80

Full Changelog: v2.3.3...v2.3.4

v2.3.3

03 Aug 01:01
cc8c6ef

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Full Changelog: v2.3.2...v2.3.3

v2.3.2

14 Jul 13:52
2e88f13

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What's Changed

  • Changes from psygate, statistic for ChunkCoord.loadAll() and additional threads for the chunk loading by @Aleksey-Terzi in #73
  • Explicit thread parking fix by @psygate in #45
  • Make /cmc stat accessible from the game and snitch culling fix by @Aleksey-Terzi in #78

Full Changelog: v2.3.1...v2.3.2

v2.3.1

28 Jun 17:00
8e790ff

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What's Changed

  • Alternative to okx-code changes to preserve completion behaviour by @psygate in #74
  • Remove Bukkit.getOfflinePlayers() by @okx-code in #54

New Contributors

Full Changelog: v2.3.0...v2.3.1

v2.3.0

19 Jun 13:52
00243ad

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Full Changelog: v2.2.1...v2.3.0

v2.2.1

17 Jun 01:46
219fef9

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Full Changelog: v2.2.0...v2.2.1

v2.2.0

13 Jun 21:31

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Full Changelog: v2.1.0...v2.2.0

v2.1.0

13 Jun 16:56
d543cc4

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Full Changelog: v2.0.1...v2.1.0