Hopper is a plugin that tracks your world hops. By default, it supports a hop cap of 400 and regenerates about 93 hops per hour. The plugin provides a live overlay that shows your remaining hops, how many are needed to refill, and an estimated countdown until full capacity.
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Hop Cap Tracking
Displays your current number of hops remaining (e.g.,245/400). -
Live Countdown ("Full in")
UsesonGameTickfor a real-time timer that shows how long until your hops are fully regenerated. -
Refill Progress
A constantly updating "To full" line shows how far you are from full capacity (e.g.,155/400). -
Configurable Warnings
Highlight remaining hops in yellow or red when thresholds are reached. -
Manual Reset Button
Click a single button in the config to instantly refill your hops to full. -
Optional Reset on Login
Automatically refills your hops upon login, if enabled. -
Icon Toggle
Show or hide the hopper icon above the overlay panel.
Go to RuneLite's plugin settings and configure Hopper options:
- Show icon – Display or hide the top icon.
- Hop cap – Set your maximum available hops (default: 400).
- Regen per hour – Adjust how many hops regenerate per hour (default: 93).
- Warn at – Threshold when a first warning is shown.
- Critical at – Threshold when a critical warning is shown.
- Show time to full – Toggle the display of the live countdown.
- Reset now – A button to instantly refill remaining hops.
- Reset to full on login – Automatically reset hops the next time you log in.
- Enable the Hopper in RuneLite’s sidebar.
- Monitor the overlay at the top-left of your game:
- Hops show current vs maximum.
- To full indicates how many hops needed to refill.
- Full in counts down until you're full (updates each tick).
- Configure warnings and behavior via the settings panel.
- Click Reset now to instantly refill to the cap.
- Optionally, enable Reset on login to auto-refill when you log in.
Interested in improving Hopper?
- Fork the repo.
- Make your changes in a branch.
- Submit a Pull Request with a detailed description of your changes.
- Ensure your plugin follows RuneLite guidelines and compiles without error.
For questions, support, or feature requests, please open an issue on GitHub or contact me at monstermonitor@proton.me