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Catalyst

Catalyst is a web application that helps users get better at a particular skill they are interested in. The application utilizes a Large Language Model (LLM) to come up with ideas on things the user can do. These tasks and skills can later be used as reminders and checklists for the user to keep track of their day to day progress.

UX Team Members

User-Centered Design Artifacts

Phase I: Analyzing Users, Competitors, and Initial Designs

Executive Summary

  • Began looking at competitors for personal growth applications
  • Created personas and scenarios to help focus on our audience
  • Competitors are mostly paid services
  • Learning curve to the competitor's apps
  • Competitor's applications are not customizable to user's lifestyle

Full phase I report

Phase II: Refining interaction and designing wireframes

Executive Summary

  • Created wireframes that shows how Catalyst works
  • Cognitive walkthrough methods using wireframes and personas
  • Findings of the cognitive walkthough
  • Improvements on application based on the findings

Full phase II report

Phase III: Prototypes and User Testing

Executive Summary

  • Prototyping phase transitioned from wireframing to interactive prototypes, deepening understanding of user needs.
  • User walkthrough studies revealed usability insights and areas for improvement in Catalyst.
  • Tasks highlighted effectiveness of goal-setting but identified challenges with drag functionality and navigation pathways.
  • Design recommendations focused on enhancing clarity and usability based on user feedback.

Full phase III report

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