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Bowling Physics Game

Build Steps

cargo run --release --bin bowling

should work to run the main bowling simulation, since we use a custom fork of ncollide, and kiss3d to update nalgebra to 0.31, rapier3d doesn't need updating since it uses nalgebra 0.31 by default.

Bowling game

Controls are left click to move view, right click to rotate, scroll to zoom, and space to go forward a step in the simulation. (Subject to change, next iteration might have a UI widget to control the scene.)

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Experimenting with kiss3d, and rapier

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