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Releases: Charles445/AIReducer

0.2.1

30 Nov 09:22

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Compatibility for newer Ice and Fire versions.
The config for Ice and Fire compatibility has been split in two, for modern versions (iceandfire) and for version 1.7.1 (iceandfire171)

If you've used AIReducer 0.2.0 before, I recommend deleting the aireducer cfg so it generates fresh

Forge 1.12.2-0.2.1 1.16.5-0.1.0

30 Jul 02:16

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Port to 1.16.5, has LessCollisions from RLTweaker, but lacks Myrmex and Death Worm tweaks
1.16.5 Improves performance only when radius-increasing mods such as LycanitesMobs are installed.

0.2.0

16 Sep 15:00

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Large rewrite.

Vanilla mobs now have their 'avoid tasks' ignore the world's MAX_ENTITY_RADIUS setting, which will improve performance in modpacks with mods that change that value (Lycanites Mobs, Advanced Rocketry, Immersive Railroading, etc.)

Ice and Fire compatibility now only activates in Ice and Fire 1.7.1.

0.1.3

19 Apr 21:54

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Follow range of myrmex is now 50 by default instead of 128
To help stranded myrmex find their way home with the new changes, pathfinding may move in the general direction of the hive instead of to it.
Does have the side effect of possibly more pathfinding load, but shouldn't be as bad as having the chunks stay loaded.

Wrapped MoveThroughHive, and removed the path removal on Reset Task for it and LeaveHive, should help avoid stuttering sentinels

Queen doesn't use the alternate navigator anymore, queen hardly moves to justify the performance hit.

This is probably the last of stuff done to work with IaF 1.7.1,

0.1.2

17 Apr 17:45

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Fix task ordering bug, turns out that matters in some cases... was calling startExecuting erroneously.
Changed the order of operations in MyrmexAILeaveHive, and added an earlier shouldEnterHive check.
Changed the myrmex navigator so they stop spinning about. Brings it all a bit closer to newer versions of IaF.

0.1.1

15 Apr 22:32

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Fix for Myrmex Delay and changed the default value.
Added Death Worm Delay.

0.1.0

17 Mar 01:32

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Initial version, options to configure Rabbits and some configuration for Ice and Fire 1.7.1

This early version isn't recommend for use in general mod packs at the moment since there's really not a whole lot here yet (unless you have a really bad rabbit problem!)

Because this is currently built with RLCraft in mind, it's designed around Ice and Fire 1.7.1, so if you're using a later version of that mod, you should disable this mod's Ice and Fire compatibility in the options (Myrmex and ReplaceVillageAIFearUntamed).