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Examples (BallsDex)
Warning
CarFigures uses different field names for their models. The examples below will not work with CarFigures. To see examples of DexScript used for CarFigures, visit the Examples (CarFigures) page.
Creating a Northern Cyprus ball:
CREATE > BALL > Northern CyprusCreating an Ancient Corinth ball:
CREATE > BALL > Ancient CorinthChanging a Roman Empire ball's credits:
UPDATE > BALL > Roman Empire > CREDITS > dotzz (Spawn & Card)Changing a Troy ball's spawn art:
UPDATE > BALL > Troy > WILD_CARDThe spawn art should be attached to the message. As of right now, DexScript does not support links.
Changing an Ancient Sparta ball's attack:
UPDATE > BALL > Ancient Sparta > ATTACK > 150Enabling an Ancient Athens ball:
UPDATE > BALL > Ancient Athens > ENABLED > TrueDeleting a Parthian Empire ball:
REMOVE > BALL > Parthian EmpireDeleting a Latin Empire ball:
REMOVE > BALL > Latin EmpireDisplaying an Ancient Greece ball's health:
VIEW > BALL > Ancient Greece > HEALTHDisplaying a Cyprus ball's spawn art:
VIEW > BALL > Cyprus > WILD_CARDDisplaying a Kingdom of Cyrene ball's card art:
VIEW > BALL > Kingdom of Cyrene > COLLECTION_CARDDisplaying a list of fields a ball model has:
LIST > BALLFor additional help, join the official DexScript Discord server.