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Random Map Variants - (Needs More Maps and Help!!!)#369

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Posshum wants to merge 33 commits intoCausticCove:mainfrom
Posshum:RandomTemplates
Open

Random Map Variants - (Needs More Maps and Help!!!)#369
Posshum wants to merge 33 commits intoCausticCove:mainfrom
Posshum:RandomTemplates

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@Posshum Posshum commented Mar 21, 2026

About The Pull Request

  • Adds in a proof of concept for random map variations between locations.

It utilizes the use of map_load_markers and essentially rips a chunk of the map out of the main map and replaces it with a choice of multiple variants. That's it! It alters the cove_world.dmm map in order to achieve this.

Only 2 locations are currently affected. The Skeleton Inn/Tavern that's abandoned near the road, the... "Barracks" as I've deemed to call it further up the road that was all decrepit. They each only have 1 variant.

My hope is that this can bring more mappers and people alike to start adding their own variants to the map at these existing locations.

That means that if anyone is actually wanting to contribute, please send me a .dmm of a modified location. I will adjust the .dmm to fit respective bounds for a location and retain any changes made for a location. Try to pick locations that have a meaningful structure already present. Please do not pick a location in the middle of the woods. (It'll be hard to name them and recognize them in the future.)

My goal by the end of this PR before it gets fully merged is to mark out every location on the map that has a structure currently there. People can then add more variants afterwards.

Developer's checklist

  • Try to modularize as much as possible.
  • Mark the start and end of edits outside the caustic modular folder (if applicable) for changes made.
  • Ensure that it compiles locally, and test new features (when applicable, please record if not!), or potential issues with related features.

Testing Evidence

Why It's Good For The Game

Changelog

🆑
add: Added the startup of variant structures.
/:cl:

@github-actions github-actions bot added the Code label Mar 24, 2026
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2 participants